To the EVE Online Development Team
Subject: Proposal for an Official Sherpa Community to Improve New Player Retention
Dear Developers,
With the upcoming new player experience update, I would like to propose the creation of an official Sherpa community - a structured mentorship system inspired by similar models in other hardcore online games (without naming them). The core idea is to pair experienced volunteers with new players to provide direct, personalized guidance.
Proposed Structure
The Sherpa community should be organized similarly to existing mentorship communities, with clear ranks, rewards, and quality control. The primary motivation for Sherpas to join and participate would be unique in-game rewards - for example, special ship variants (identical to standard ships except for a unique name change) or exclusive ship skins that cannot be obtained elsewhere.
Tiered Testing and Rewards
To ensure quality, Sherpas should pass different levels of tests depending on the complexity of the topics they wish to teach. Each level would grant a proportionate unique reward - for instance:
Basic Sherpa - a unique frigate skin or a renamed rookie ship
Intermediate - a unique destroyer/cruiser skin or a specially named industrial ship
Advanced - a unique battleship skin or a renamed faction ship (cosmetic only)
All rewards should be purely cosmetic or collectible (no gameplay advantage), but highly recognizable as marks of dedication and expertise.
Retention Problem
Based on available data, new player retention in EVE Online is low. Many newcomers leave because they simply do not understand what to do. In my three years of experience as a recruiter across various groups, I have seen that a large portion of new players are actually trying EVE for the second or third time - and the main reason they quit again is lack of direction.
Why Current Help Systems Are Insufficient
Multilingual help chats often fail to provide consistent, highâquality answers. Worse, many players are shy or hesitant to write in public chats.
Forums and external resources are useful but only a small fraction of players actually use them. From my recruiting experience, most players never visit forums for help.
Suggested Solution: A Forced Popâup + Dedicated Request Channel
I propose adding a mandatory popâup window for new players (appearing early in their gameplay) asking if they would like to be assigned a Sherpa. If a player is not genuinely interested, they will not invest time seeking help on their own - so the system must reach out to them proactively.
The request should be sent to a dedicated email inbox or hotline that guarantees fast assignment of a Sherpa. This would work best in text format, as many players prefer written guidance over voice.
Quality Control Is Essential
While the tiered test system might be negotiable, some form of quality control over Sherpas is absolutely necessary. I have frequently encountered new players who received incorrect or misleading information from public help chats in my native language. As a result, they tried to do something that didnât work, got frustrated, and quit the game.
A system similar to the Discovery miniâgame (with percentageâbased âmatchâ scores) could be used to evaluate Sherpas. But at minimum, there must be a way to verify that Sherpas are providing correct and helpful guidance.
My Background
I have spent roughly three years actively recruiting for various EVE corporations and alliances. I have experienced a wide range of content in the game. Among the new players who came through me, approximately 30% remained in the game longâterm - a figure that shows what structured personal help can achieve.
EVE Online is an extremely social game, yet also one of the most mechanically vast and complex. A Sherpa system is not just a nice addition â it is a critical necessity for the gameâs longâterm health and growth.
Thank you for considering this proposal. I would be happy to provide further details or assist in any way.
Sincerely,
A dedicated EVE player and recruiter