I am talking about the hunters in this particular instance.
No, it does not, unless those who dock up as soon as someone enters does not actually exist. Yet there are people even on the forum who describe doing exactly that.
Can you try actually answering the question?
Once Salvos Rhoska enters a thread it will only be him vs 1 person for the next 40-80 posts time to mute post -_-
I dont believe removing/delaying Local will reduce feasible targets in space.
People will still rat/mine in NS, cos the rewards are so great and they need/want the isk/materials.
Its no more or less trouble in scale.
Bigger groups will need more scouts, smaller groups will need less.
It remains proportional.
I just did, I have a Vagabond in my ratting system with 13 killmarks and I have got on a lot more kills with it on people coming into system, yes I dock up, but then go and try and murder them in something suitable, the Vaga is perfect for it. 13 killmarks donât lie mate.
No he said it would disadvantage hunters, you said it would unfairly advantage them.
As to an âinformed decisionâ its clear that lack of Local intel means less information, and thus less to make an informed decision with.
That is already recognized, but the burden is shared by both sides,
Yes, so was he, and so was I.
Ah, wrong perspective. My bad.
You are an exception. You are not what appears to be the rule in renter nullsec. It is not actually answering my question, though, so I will try again differently.
I do not see a difference between having farmers have scouting alts sitting at gates, or having them watching local. In both cases they would just dock up and hide as soon as someone enters. There would be no change whatsoever in that regard, excluding wormholes of course.
That is what he, btw, who I was responding to, seems to always talk about.
No he said it would disadvantage hunters, you said it would unfairly advantage them.
As to an âinformed decisionâ its clear that lack of Local intel means less information, and thus less to make an informed decision with.
That is already recognized, but the burden is shared by both sides,
I said it would make it easier to catch people because they would be able to get on them, whereas now they have to have someone being AFK, making an area or having bad luck.
His issue is that once in he has to decide whether he takes the fight or not based on what is in local, so he has an issue on deciding whether to engage.
They are different issues, so I can say one and agree with the other, especially as I do huntâŚ
I dont believe removing/delaying Local will reduce feasible targets in space.
People will still rat/mine in NS, cos the rewards are so great and they need/want the isk/materials.
You should not forget the context of my quote, please. Drac mentioned that he would only be active at times when his group was most active, which all the other times he is not available for PVP, which in turn means fewer people in space.
Bigger groups will need more scouts, smaller groups will need less.
It remains proportional.
It does not remain proportional. While your numbers-based argument is right, you forget that bigger groups have these characters available, while smaller groups do not.
No he said it would disadvantage hunters, you said it would unfairly advantage them.
Big group hunters have the advantage, small group hunters do not. It is the exact same thing with the other side of the medal. With local as it is, however, everyone has the same advantages and disadvantages independent from group size and organization. That helps destruction more than favoring the biggest groups with the best defenses.
Ah, wrong perspective. My bad.
It is all a matter of perspective, and I am not an exception, the vast majority of the people in my alliance do this, they react with glee when people come into our pocket hunting in anything that is not cloaky. You should see the blood lustâŚ, it is damn scaryâŚ
You understand it very well.
I D-scanned when people were in local⌠I was not going to mash that button for no reason at all
Same goes for them.
I said it was part of game balance.
Map data is a completely separate mechanic than Local intel.
Well that shows your ignorance of game balance in this factor which I explained above.
No, it shows your ignorance of the fact that in absence/delay of Local intel, each group, no matter small or large, will proportionately to their size have incentive to watch their gates/system.
Not good for the game, there are less people active and I am proof of that.
This is a false argument.
You weigh your activity with Local intel safety, as âgood for the gameâ whereas it does nothing for the game at large except fill your own pocket with ratting isk.
Nothing prevents you from ratting with delayed/removed Local intel.
I run back grab my Vaga and go murder them, 13 kilmarks (final blows) on the one in my ratting system also kills your point stone dead.
Kills your argument, since clearly you didnt need Local to enact that revenge, did you.
Kills your argument, since clearly you didnt need Local to enact that revenge, did you.
That is dumb, with local I saw them come in system and reacted, otherwise I would end up trying to fight them in a ratting VNI, which tends to end badly.
Nothing prevents you from ratting with delayed/removed Local intel.
Have I said that I am prevented, it is more like would I want to outside of the main TZ of my alliance, whereas now I can by relying on my own attention.
You weigh your activity with Local intel safety, as âgood for the gameâ whereas it does nothing for the game at large except fill your own pocket with ratting isk.
It is, if you want to see many small entities in nullsec, which is my measure.
No, it shows your ignorance of the fact that in absence/delay of Local intel, each group, no matter small or large, will proportionately to their size have incentive to watch their gates/system.
This shows your profound ignorance of the subject matter, big entities have a lot more resources, so all they do is use supers with a cyno on it and drop the hammer if anyone gets tackled and you do know taht nabbing a super has to be done with something that can hold it. Seriously think it throughâŚ
I said it would make it easier to catch people because they would be able to get on them, whereas now they have to have someone being AFK, making an area or having bad luck.
TLDR: âHunters should only be able to catch AFK players, as now.â
If that is your basis, man, that really stinks.
That is dumb, with local I saw them come in system and reacted, otherwise I would end up trying to fight them in a ratting VNI, which tends to end badly.
This is exactly what local is good for. Removed or delayed local will not improve this. The only thing it will do is give incompetent hunters more rewards which they do not deserve. EVE does not need more incompetent hunters for more destruction. What EVE needs are more people with Dracâs mindset who dock their ratting ships and undock in PVP vessels to fight opposition appearing in the rattersâ systems instead of cowering under their super capital protection umbrella or just stay docked in their structures.
TLDR: âHunters should only be able to catch AFK players, as now.â
Thatâs not true. Competent hunters can catch people on their keyboards just as fine.
It does not remain proportional. While your numbers-based argument is right, you forget that bigger groups have these characters available, while smaller groups do not.
Larger groups typically have larger space, and more gates to watch.
If they dont, well, too bad.
Bigger corps > smaller corps.
This is almost always universally true in EVE.
Its not an argument.
With local as it is, however, everyone has the same advantages and disadvantages independent from group size and organization.
False.
With delayed/removed Local, everyone still has the same advantage/disadvantage as everyone else.
It changes for EVERYONE, equally, as a sector wide change, in exactly the same way.
TLDR: âHunters should only be able to catch AFK players, as now.â
If that is your basis, man, that really stinks.
AFK, inattentive, make mistakes, was warping to the anomally, ratting in smaller systems with the anom on D-scan from the gate, there is a whole load of reasons why people get caught and to define it as just AFK is sad⌠My point is that if people do it right then they should be difficult to catch, I accepted that when I was out in my bomber yesterday, I did not get a kill as I lost my bomber trying to hold a Macherial, but he chaps did while I was re-shippingâŚ
Bigger corps > smaller corps.
This is almost always universally true in EVE.
Its not an argument.
It is very much an argument if you want to have more destruction going on in EVE. If you favor the biggest groups with every single mechanic, you do EVE no good. The only things you create are more useless scenarios like B-R or 9-4.
with local I saw them come in system and reacted
Thats what they did too.
it is more like would I want to outside of the main TZ of my alliance, whereas now I can by relying on my own attention.
Up to you when you rat, and what precautions you take.
It is, if you want to see many small entities in nullsec, which is my measure.
Delay/removal of Local intel blinds everyone, equally.
so all they do is use supers with a cyno on it and drop the hammer if anyone gets tackled
Local does not prevent that, as is.