…yet as we’ve been trying to tell you, bashing is less cost effective now so…
But I forget you know everything as you e been a station basher the last 8 years right?
…yet as we’ve been trying to tell you, bashing is less cost effective now so…
But I forget you know everything as you e been a station basher the last 8 years right?
At least I post on my main
Not afraid of being wardecced for my opinion, appearantly you are.
Structures might be more cost effective to bash but they are the cause for the monopoly
Oh look you changed the subject, yet again…LOL…too funny. Want my main? 50B is the price…
You literally are backwards on this…would you like to try that one again? Holy ■■■■ this is dumb…
One Merc entity exists now causing the monopoly, because there are no longer other Merc contractors and only one big one this is called a monopoly…
They have a structure, they Dec other corps with structures, they don’t kill the big alliances structures in hopes of farming them out for kills… They blanket Dec all the nullseccers because they own structures but not all in highsec…
Now that is once again explained, player count wasn’t saved with the wardec change, activity isn’t up, activity went up with blackout which is a PVP event not a Carebear event… Such as social corps and more structures…
Plex pricing, minerals, basic minerals are all effected by this, and it’s structures at the middle of it.
…and down the rabbit hole again…
FTFY…
Balancing the game around those who have a life outside the game and those who don’t can be challenging for Dev.
The more the game is like a part-time job, or worse, the more it will go in the crapper.
Why is there so much crying about PVP and wardecs, ffs people it is eve, eve is based off PVP not PVE.
Hey… I was not a failed merc I just log in now to shoot at stuff.
But yeah, the mechanic change did cause this massive roll up of mercy into a single entity. I could go back to my one man wardeccing again, it won’t bring me much content other than grinding structures to make some isk back or the random kill. If my structures are attack as a warHQ there is nothing I can do vs a larger entity and I get that. That is just one of the things I would need to deal with re-anchor and get on with it again. I would also need to tiptoe around these bigger corps and hope I don’t dec somebody under their care.
Right now though… I am ok with being PIRAT. There are plenty of old names I remember and it does feel good flying with people again and talking with the guys. Which to me is more important right now than blowing up somebodies structure… that is just a perk.
Well I’m not playing much right now because of life things, though I don’t particularly like the changes as I’ve previously stated I do think that people need to nut up or shut up when it comes to the future. You aren’t going to change it, it’s not going to be rolled back so you might as well evolve with it or go and do something completely different.
I have and to be honest it’s a breath of fresh air. I don’t miss it, though I had fun back then but it’s a chapter of EVE that I’m unlikely to revisit not only because I don’t like the changes but also because of new fun things I’ve found to do.
I’m contributing a lot more than I was in terms of encouraging newer players because I genuinely feel we all have a duty to bring new people on if we want this game to survive and that responsibility shouldn’t rest solely on the shoulders of ‘bears’… though I still do take the odd deer when I’m hungry.
EVE has always been the sort of game that weeds out people who aren’t prepared to change, those who get into a niche and refuse to budge until the mechanics won’t allow it any more, then they generally flail and quit. Take the recent blackout for example. So many people claiming they are unsubbing. Yes, I have wailed and ragequit myself in the past, check post history. I’m a little greyer and wiser now.
Whilst I have no particular liking for many of PIRAT’s members as players, I do applaud them for creating a conglomerate which in one way or another keeps the whole system going. It’s not my bag, but props to them for doing so.
I only had 2 cents, and now you have them. You’re welcome.
How are you taking content these days?
I actually logged in last week in Umokka. Everything on the merlin worked in alpha status but the afterburner… but nobody was shooting anyways. Don’t think I would have won without an afterburner anyways.
I get tired and logged.
I’ve considered trying to go hunting in null… without local to dime-me-out, I could stay down there hunting.
Only idea I have really.
I’d love to train noobs to fight again and fly the skin off cheap frigates… can’t seem to find that niche anymore.
activity went up with blackout
It didn’t.
Lots of ways. A bit of crashing, alpha incursus still works well. FW space still has fights. I’m experimenting with an Astero killer at the moment with partial success. Works well for baiting them on WH exploration sites. I guess I’m just mixing it up a bit.
Old vets are resubbing and that’s all that matters to CCP
Too few to matter.
Censured
I don’t think CCP would do “SP for login” promo if player activity really increased.
Id do it, and you bet Id promote Extractors at the same time.
Oh, youd like MORE free SP? Heres a 25% off Omega coupon too…
Every summer, from couple of years, CCP make a similar event so i dont get the point…if is anyhow related to the topic
As someone who used to run a merc corp. One that honored contracts and fought the other big mercs happily. These changes have made this impossible.
I started with 2 men, built up to 100ish over the course of a year and was part of the death of several bigger merc groups. Held my own and Spree became a known name in High Sec Mercing.
Now i considered returning but this system has killed this idea.
More mercs mean more options to go to for support. Mercing can be a profitable bussiness if you have a good reputation. Spree was making 40b at the start of each month and contracts in between. We never had a single client lose a structure. That took time to get going to that points, for any new mercs they have lost allready.
War Decing needed changing to increasing cost for each war after the last. 25m - 50m - 75m- 100m- 125m and so on. This would stop the big alliances having a million wars, allow small corps to maintain their wars and let new mercs build up.
With this system wars would cost:
5.2b for 20 wars a week
31.875b for 100 wars a week.
Mutal wars would be what mercs want or assisting on wars.
Now i considered returning but this system has killed this idea.
Really, what part of this system kills the idea, a 100 strong corp is capable of defending structures, structures have reinforce timers of at least a week in highsec making it easy for you to defend a targets structures, and all you need to do is drop another one before it reaches it’s hull timer and you can keep fighting in a defensive merc war.
So… I see no mechanical reason you couldn’t do what you could before. The only thing I see is that you don’t want to because… Yeah, I don’t see any reason other than laziness here. Since you even claimed you could defend structures already without loosing them so it can’t even be the need to own a structure.