What are by far the largest isk sink in the game currently? Brokers fee’s and sales tax.
Compare September with July:
Why is the tax so overwhelmingly put on trade? Why did other isk sinks and faucets see no change at all? Why is something that produces no value, namely the mere exchange of already existing goods punished so hard? Why weren’t the fees on manufacturing, insurance or bounty payouts changed instead?
The maximum tax is a whopping 10(!) percent. If you buy and resale an item ONCE at this rate it has already lost 20% of its value. It is cheaper to have the citadel were your goods are stored to be blown up then to make a single resale. Even with max standing it is still over 5. Of course everyone sells and buys, but the traders are hit disproportionately hard.
Yeah yeah, I know what you are going to say. Adapt, blablabla. The reality is citadels have ■■■■ volume for selling and its just monopolizing more power to the big guys.
edit: You know what, it isn’t even the transaction fee that is so ridiculous it’s the insane npc broker fees. A market order is not a transfer of goods, it is only a form of communication to the other party that you want to buy or sell something. It shouldn’t take up to 5%(!) to just say you want to buy it.
All this does is make managing larger market orders a pain because if you first say you want to buy and the market changes you lose the extreme broker fees. It forces people to micro manage the same buy order into smaller chunks, which is tedious and ads nothing.
Broker fee should only be to prevent spamming the market. 0.5% or so is more than enough. The moment of actually payment should be the transaction itself and the transaction tax can be raised accordingly.
Give citadels the option of setting their own transaction tax instead of broker fee and have the same fixed broker fee for the citadels as well.