So I’ll preface by admitting that I’m a logibro. I logi in the Alliance Tournament every year, have logi’d for fleets for the last four years and any time someone needs a logi, I’ll jump into one.
I guess I’m attracted to that healer/support role.
However, even after the logi nerf, it remains a cancer on fleet fights.
I’d hate to see it buffed in this way. It’s kind of the opposite of what I believe is needed to keep fights interesting and just heads more in the direction of who’s logi can outrep the others DPS better. They win.
The range is still a huge +ve for logi, meaning less skill is needed by the DPS ships.
Reducing the effect of remote reps more (including making the ships less survivable) would require more skill in a fleet overall, so it comes down to superior piloting, not more logi than the other side.
So while this suggestion would be great for my personal play style, I think it’s opposite to what would benefit the game.