These rules are definitely pretty accurate. Usually I am doing stuff in a WH, but today I decided to do some L3 missions in Simela(trying to reach L4 capability). After awhile of doing these missions, I notice a looter was coming into my area. Now of course at first I was a bit annoyed, but then I found it amusing. There were npc hostiles left and so I ended up warping out so he would have to deal with them.
Of course he ended up getting my hobgoblin t2’s because I stupidly forgotten em, but I tried again by destroying those hostiles and looting/salvaging. Next thing I knew he was in the next area with me and this time I took my hobgoblins and waited till spider drones were summoned from npc’s and then I warped again for him to deal with it. He really did not get much and it was a way for me to fight back since I was not going to get killed, in case it was a trap, in my drake(of course they seemed to not be able to fight, so I denied them things too).
I just went and did something else back at the WH. The whole thing was kind of amusing really since I never had it happen to me, I mean my natural instinct was to strike back at them for stealing stuff since I am sure I could outgun em, but I had to fight that urge.
Basically PVP is not just 2 players trying to outgun each other, but it can also be outsmarting each other. I am in no way a person who likes to gun others and in fact am mostly a WH carebear(trying to get into pvp). When we go out into high sec because some of the people there do high sec industry, we learned about the general route of mining gankers and we tend to get defense up if we mine out in the dead end areas.
PvP is not just about outgunning, but it can also involve outsmarting or knowing when to pull away(and leaving them to fight off the hostiles). It can be keeping off the radar of those that wish to hunt you. Hell it can be just being able to rip off another player in the market. Every action that is going against a player is considered pvp.