I might be barking up the wrong tree here but I think wormholes could use a change to them. As it stands now the holes that aren’t occupied end up hogging a ton of signatures and anomalies, whilst those that are occupied are often enough running for scraps.
I would like to suggest that CCP develops a function that determines the activity in a wormhole and if it is classified as “inactive” cut the spawn rate of new signatures and anomalies in half, do the same for the life duration timer on the signatures and anomalies in system.
One way to approach this would be to see if there are more then 10 characters from the same corporation currently sitting in the wormhole, online or not, and see if at the least one character has been online daily for a period of one week. If so, then the hole could be designated as “active” and keep the current timers on signatures and anomalies. If not then cut the timers and spawn rates in half.
Just my 2 cents.