It is a mutated cap battery that is increased CPU cost. But it seems like that is reduced CPU cost on the tooltip. I was under the impression that it was mutated for reducing its CPU cost for a period of time.
It causes confusion. The color bars grow to the opposite side.
I believe that it should display the value on tooltips not affected by characters skill. And it will be better if it displays its base value before mutation.
Okay. As long as you don’t fit the item to a ship (or simulate a fit), the item info window will show the same thing as the tooltip. You are right, however, that the game seems to get confused when you fit it to a ship, and your skills get applied to the fitting requirements.
Personally, however, I prefer it when the info screen shows the adjusted attributes of fit items (due to skills and other bonuses). So, if CCP would change anything, I would want them to show both the modified and unmodified attributes of fit items on the show info window.
@Salt_Foambreaker
Also, I like the abyss and mutaplasmids. I mean, I would have done mutaplasmids differently, but I love using them to make what are essentially cheaper versions of faction mods.