Who in the dev team thought it was a great idea to add a ■■■■ cloud barely visible that gives u insane speeds and a small map? It’s the second time I see myself reaching suddenly 6k speed throwing me outside the map and getting oneshot by the radiation zone, and once I try to get back inside I’m always lucky enough to get out of the massive speed boost so then I entered at 6.000 speed but have to somehow leave at 2k insane bright ideas out there.
lol nice i haven’t encountered that thanks yet for the warning
try using Stop Ship bind or clicking your speedometer to set a lower speed
This isn’t really the best game if you’re the type to get mad about every little setback, tbh.
Anyone bet OP is still here?
He long gone.
Na, he isn’t here - he hit an invisible cloud and screamed off uncontrollably into the Abyss…
You can hear him if you listen carefully.
Whoosh - whine - POP!
I’ve run a lot of Abyssal sites in my time: well fitted ships and paying attention to things helps significantly.
Did the OP think “oh, it’ll take me fifteen seconds to get from here to there” and Alt-Tab out briefly only to find they’d made a mistake?
Do you realize that if u orbit at 35km with prop on at 2.5k speed and hit the cloud u literally jump to 6-7k speed? Which gives u a 1 second reaction time if you’re close to the edge of the map?and guess what game has a bare minimum of 1 second input delay
this is the totality of my abyss experience and I already know “do not approach a tower without showing info and learning what it does”
What tower are u talking about?
the things in the overview that are not red that do stuff when you are near
edit: did I misunderstand and the speed increase is an effect of OP going out of bounds? I read it’s bad so I didn’t go OOB yet
Sounds like you shouldn’t orbit things in there at 35km with 2.5k speed.
At least I don’t do that and I run them pretty successful. Looks like we have found a solution for your “problem”.
Gila fixes all of this. OP
It’s the king of the abyssals and always has been.
I recently got an unstable cap battery mutaplasmid from t4 abyss. (est: 300mil) cost? 9mil filament. I love the abyss.
not a problem at all for cruisers but an issue for many frigate setups. boundary and tower damage should be different depending on hull size, or deal percentual damage.
This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.