I don’t like that to PVP, you are given the choice just between short range scram and long range disruption, but that you must fit either of them - otherwise everyone would just flee. No other module is as mandatory - while a propmod is fairly standard, it isn’t as mandatory as a scram/disruptor and your ship works fine without.
So, a simple proposal: give all ships built-in warp disruption. As base, say 5 km range, 10 cap/5s cycle, 1 point, no disabling of MWD. Thus, all additional modules still give you extra range and other benefits, but you can fit something else on mids instead if you want to.