I’ve just started learning how to use Stable Diffusion and getting into the world of AI generated content. So, naturally, one of the first ideas I’ve got was to see if I can make a real-world “photo” of my character generated from an in-game portrait.
It’s not the best looking since I’m still very new to Stable Diffusion, but I’m happy with the results so far.
Stable Diffusion 1.5 using ControlNet “canny” preprocessor/model. Generated on my local machine using RTX 3080.