All exploration signatures visible in agency

Confirmed coward who just talks the talk with and threatens people with flipping hos credit card, but can’t walk the walk. And when called out, resorts to insults and backtracks. :ok_hand:

15b. Let’s see you put your money where your mouth is. Either that, or think twice about being cute with that threat of flipping your credit card.

If not me, somebody else will, was the point put across with that example.

You prefer lame trolling it seems when you have no proper argument to answer it with.

Just go eat on a turd or something.

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Talk the talk, but can’t walk the walk. Disappointed. I was hoping for something more than empty threats. Feel free to keep moving your goalposts though. It’s cute seeing you backtrack so hard after getting your bluff called out. :wink:

Go take a trip to a dictionary and lookup the word analogy.

Also:

The problem is you wont be alone doing this, and you’re not looking beyond your own individual experience to have aspects of the game dumbed down for your benefit. You’re one of those entitled players who want it all on a silver platter and then leave once they realize the activity isn’t profitable anymore.

For starters, this change will have a huge effect on exploration loot prices as the scarcity and time element to obtain them is reduced, making the activity much less profitable on the long run.

Then people will all be dragged into the same spot to get the best loot, shoot, or get shot at, turning the activity into a racing and camping game.

Pvpers will no longer have to work to get their easy ambush kills, Explorers will no longer have to work to get their soon to be worthless loot, which they’ll just eventually realize and stop exploring altogether.

Was about the point on where you started trolling because you couldn’t answer to.

Keep trolling like a retard and make a good example then.

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I already did answer it. It’s not an issue, lol.

  1. You need to first show me evidence that supports your claim that this will have a “huge effect” on exploration loot prices. I’ll wait for you to provide any kind of evidence or this is just another thing you pulled out from your rear end and are just making things up.

  2. People getting dragged into the same system and shooting each other is a GOOD thing for the game. Have you forgotten that EVE is primarily a PVP game? Or has your credit card warrior carebear brain decayed this much from the safety?

  3. Please provide evidence for your claim that PVPers will “no longer have to work to get their easy ambush kills”. Because last I checked, you still need to (1) undock and go to the system, (2) scan the thing, and (3) wait for your victim to show up, EXACTLY like how it currently already is.

:slight_smile:

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  1. Evidence is basic economics, genius. By allowing exploration to be intensively farmed through this new system, loot supply will inflate over demand and prices will crash.

  2. Average Joes will catch early on that it’s an unsafe hotspot to go to and just not go to these spots, too much risk. And when they realize all other spots are the same, ie: constantly OP camped, they’ll just stop exploring altogether and move on. Leaving all the dumb Instant “Eve is an FPS” PVPers, dry.

Also there is a thing as “too much Pvp” in Eve, since access to good exploration spots will become highly restricted from too much PVP, and to hell with the mighty PvE/PvP balance of acquiring such loot as it once was, due to the time and effort it took to prospect it throughout New Eden.

  1. (4) Searching for a good system and hunting inside a cluster would take time and effort.
    So exactly NOT how it will become with such a fecking lazass “just go there, you poor kiddy” system in place.
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And with this statement, you’ve solidified yourself as not only a coward who just talks big and threatens people with his credit card (but can’t actually back that up with real action), but also a carebear who just pulls stuff from out of his rear. Not gonna bother reading the rest of the ramblings of such a bad player. :woman_shrugging:

Go and toss out some empty threats somewhere else, kid.

Back to trolling when you cant properly read nor answer again.

Thinking is hard, i know.

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Come back when you’re ready to call your gank squad. I have 20 billion waiting to see if you grow a pair. :slight_smile:

Thinking is hard bud, i know, it’s okay.
Durrrhh
Must Troll.

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20 billion isk for you to grow a pair. :slight_smile:

Durrh

20b. Let’s see you actually walk the walk. :slight_smile:

Anyways, the change is fine, and you’re just crying because you’re a lemming who needs to hop onto a bandwagon to feel like you’re part of some group. That’s fine, I guess, but at some point, you should really be able to think for yourself.

In about 2 months, people will realized that this change is actually one of the best changes to happen to EVE and will make exploration such a breeze. It’ll be an activity that anyone, even new players, will be able to hop in and participate in for maybe 20-30 minutes a day, and still come out with a good result.

No longer do people need to waste hours roaming around empty systems that have (1) already been cleared out by bots, or (2) already been cleared out by other players, hoping for a chance at signatures. Now, they can just focus their attention on the handful of systems that have signatures, save time and effort, and make a lot more isk for themselves in a shorter period of time.

THIS IS A GOOD CHANGE. Stop drinking the kool-aid of the outrage culture that needs to be mad at every change for the sake of being mad.

I can agree with you that it could be a good change, but for different reasons from those you quote
Allowing people to "make a lot more isks in a short period of time"is not a good reason for me. What we need is things which promote interactions, encounters, “pvp”, etc.
Imo, this change COULD be interesting if it prompts people, including explo newbies, to jump into systems that they would not have visited before the change, and if it allows more pvp fights, more traps, more “cat and mouse” game, etc
Maybe i am wrong and maybe this change will just result in explo becoming too easy, which will remove some fun to old explos (as i am), and explo loot value decreasing.Or maybe, it will not have a significant effect in many areas, because most people there don’t pay attention to explo sites…
I am just curious to see which effects it will have.

At the end of the day, the answer to this is “it’ll be fine.”

People love crying and whining about change for the sake that change is different. They love to just bandwagon onto the most popular viewpoint, but fail to ever actually apply some critical thinking, which is why they fall apart when you call them out.

Oh you master of critical thinking.

lmfao

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Sit down, son. 20b on the line and you still can’t flip your credit card. Stop trying.

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Just stop trolling like a 5 year old.

All the reasons you stated for which you think this is a good change, are complete bollocks. Ive shown why before and that’s enough for anyone coming here to see how much of a shitforbrains you are.

You have next to zero knowledge how the game works as an economy, nor likely ever will.

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It will have an effect on prices, and yes people will farm the shits out of it, on both side of the spectrum.

Farmbots will race to overrun each site while idiots like Choco here who treats Eve like an FPS, will eventually get bored killing bots, and soon it will be just like FW, a botfilled wasteland.

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Exploration: Explore the unknown, you don’t know what you going to get either by scanning signatures or entering a system. That’s the whole point of exploration, go into the unknown and discover.

With this system now: you eliminate a big portion of what’s exploration is all about: “the unknown”, by giving the player 50% of the answer right of the bat…

Explorers feel great when they find a system with 10 cosmic signatures, and make it more fun when you are alone in that specific system. It is part of the experience and enjoyment of it. Removing this aspect by knowing in advance how many they are, and be able to “search” a eve universe directory, its no longer exploration, but planification. Exploration is mostly the opposite of planification…

Exploration doesn’t begin when you probe a system, it begin when you decide to go on an exploration roam… it might be near your main home, explorer new region, take some wormholes path, etc

The “unknown” is the fondamental aspect of exploration, providing more and more informations, and specially how many cosmic signatures they are in a specific system/ region, 26jumps away, it is sadly, not exploration anymore…

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