Also, if at all possible, please provide a way to see this list of allowed ships when looking at it while I am sitting in an allowed ship so that I can avoid wasting time returning with a disallowed ship only to find out it is disallowed when I try to use the gate.
I’d rather see it reworked down by ship classes than individual ships and the gates named by size, so we have an easily recognizable scheme that follows the KISS rules (de facto a S/M/L/XL gate tiericide like we have it for modules etc, wormhole sizes etc…).
4 different sizes of Acceleration gates (Small, Medium, Large, XL)
2 different Tech-Types of Acceleration Gates (Normal and Advanced)
their acceleration potential is equivalent to the hull size:
– S: up to Destroyers + Porpoise
– M: up to Battlecruisers + Industrials / Barges
– L: up to Battleships + Orca
– XL: up to Capitals + Freighters/JFs
normal gates can only accelerate T1/Faction hulls, advanced gates can also accelerate T2/T2 hulls
Supercaps can’t be accelerated
Benefit: easier to learn for new players, simpler for the development of future content if the developer can easily judge what kind of ships can enter on first glance.
On topic.
Yes, it would be very helpful to list ships in alphabetical order. Not only for acceleration gates but also for “ships permitted” in the missions info.