Marauders are okish ships right now, not exactly very good for pvp, not because they are bad per se, but because their cost is to high for what they bring into the grid. So I came up with an idea to buf them.
Give them a module that prevents their target to be remote repaired ( at least partially)
It will make them masively op, so people will use them, and they will be balanced by the fact they are huge loot piñatas everybody dreams to shoot at.
Also we dont have T2 versions of tier 3 Battleship, we could have them made around this module.
Best way to buff them is to give them all a similar buff to scan res as the t1 hulls, even if not necessarily the same level.
Boom, much better chance to catch light tackle before it gets it’s transversal up, adds to ability to PVE to partially counter the resist nerfs, and keeps them in line with their stated primary intended purpose. Doesn’t massively change their abilities after the initial 6-8s unless they leave bastion or need to change targets outside their significant lock count NOW.
allow to move in bastion, but no mjd (even forced ones) or warp while active.
give full T2 resists (like command BCs have).
swap tractor beam bonus for something more useful (there are MTUs for that now).
They needed a very slight one to keep their relative position with the changes to all other battleships. That is an INSANE bonus. (would totally nom the iskies with my marauders 5 if it happened tho)
The last word we had from the devs on the last marauder balance pass over 6 years ago, it was their intention to make marauders bridge the wide gap between sub-caps and caps. Obviously they got their usual ADHD, and forgot all about it, but… there ya go…
Firstly, I was being a little obnoxious to what seemed an obnoxious post.
Secondly, IIRC, the thinking was at the time since siege modules had such a huge boost to damage, a T2 version of bastion module with 300% damage bonus wasn’t unreasonable and that it also could not be used in high sec. If you are really interested, you should go back through the old marauder threads in these forums to see the theories and reasonings on their positions for marauder buffs. However, I personally am not in the mood to retread old ground for naught…