So appearantly CCP actually didn’t intend to make yet another joke at the expense of nullsec pve players, they’re just missing the point why it’s so bad and have no clue how to fix it.
The Problem:
lies in the fact that a Marauder is simply countered by less then 500m worth of torp bombers - big stationarty target with maybe 120k ehp
Carrier can simply stay aligned, does more damage and is still cheaper then a Marauder.
Proposal:
Apply Bastion ROF bonus to Smart Bobms
Inhibit Cyno within 50km of active Bastion
Rapid cycle smart bomb could effectively reduce incomming torpedo damage to a surviveable level while cappacitor lasts - forcing hunters to take more risk and require skilled piloting - using (Void-) bombs, vulnerable during approach, also crossing some distance to get under guns.
T3C / Recon tackle - higher investment and vulnerable to battleship guns
Black ops BS may MJD on top and secure scram instead of the usual opposite protocol to get safe before the target is even dead.
Well thought out fleet copms and skillful piloting would become way more important.
Now the victim has a realistic chance to fight back and earn their escape.
No free lunch for either side.
I don’t expect any impact on fleet fights from the cyno inhib - after all logi can’t rep a ship in Bastion mode.
Some interesting dynamics or small gangs trying to prevent an umbrella drop. It has no spool up time but limited range and tank
one more thing:
Please give another mid to Kronos and Paladin.
CCP said, that Marauders are mostly mission ships.
Also, you will haze bombers with the DMG buff. If somebody drops 50 people on you, you are dead anyways.
Bastion 60s → 30s already makes you much safer
with increased sensor strength you are now almost probe immune (from non-specialized ships)
you will tank at least 3k+ dps with less dps greedy fit, which means it takes 4+ bombers to take you down.
If you got covert dropped they are spending many people’s time on you, and also an equivalently expensive Black OP as bridge.
No ship should be invulnerable. Now Marauders are S+ in efficiency, you take the rewards, and just also let the risks be there.
No see, the actual “problem” is that you think value has anything to do with what it takes to kill you, bombers use battleship sized weapons, so multiple ravens would do exactly the same thing to you
Sure, but the cost isn’t actually part of the equation
Getting a 3.3bil paladin killed by 520mil’s worth of bombers is working as intended due to the actual part that matters which is damage versus tank, and a max skilled bomber hits like a BS, but they are paper thin so killing them is easy enough unless its a ganking scenario, at which point you’re boned anyway and catalysts would cost less but require more numbers
I agree on + 1 mid for paly/kronos + 2k buff to cap for paly. SInce its CAP is its AMMO it would be only logical
Varg got +dmg buff per lvl, while paly got semi-nerf on its bonus. While golem just pewpews with no implants requred, the paladin needs mid-grade rapture + cap bat + 1 ccc to make itself stable enough for long missions.
The Marauder buff doesn’t force you to use Marauders. If you think that Marauders aren’t worth it in your situation even after the buff, then you don’t have to use them. But in all situations where Marauders were already decent, this buff made them better. I see no reason to complain that the buffs weren’t enough to make you start using a Marauder; maybe these buffs weren’t intended to make you use a Marauder in your situation, just to make the Marauders better in other situations.
But the thing is, 2 got massive buffs, 1 remained almost the same (as kronos still needs to be in range for blasters) and paly got …well… cap problems ^^
GZ on dmg buff, but the damage difference was usually around 50% (when you min-max) and now its 150%
Paly and kronos needs baked in range and paly needs baked % in dmg buff for the cap deficieny it has atm. (or just give em another mid/low to compensate)
My proposal would in no way make it “safe” to use Marauders in null but at least make it viable to use them and make small gang PVP and blops hunting more interesting.
As opposed to your super high skill “Buy a ship and click bastion” tactics right?
I mean, we both know you’re trolling at this point
Because that idea makes literally no sense, its not a case of being scared, its a case of you being upset you didn’t watch local enough to avoid getting killed in your expensive ship
Literally a case of “git gud” as the kids say
You do know not all 4 ships need to be equal in terms of ease of use and performance right?