I have, over the past three days, had the mixed pleasure of setting up 29 planets of P1 → P4 production. I’ve done this before, and every time I’m reminded of how terrible the user interface is.
This time around, I used a small mouseclick counter app. From undocking in a Nereus with command centers to everything up and running, I counted no less than 12947 mouseclicks.
This is unacceptable. The industry changes from last year heavily encourages players to get into PI, but setting up somewhat large-scale operations has literally left me with my wrist in physical pain. It’s no exaggeration to say that I know intelligent children who could design a better UI than what the professional game devs at CCP has allowed to remain largely unchanged for about a decade.
However, let it not be said that I only complain while offering no solutions, so here we go:
- Allow us to save constellations of extractor heads and structures, including schematics/links/routes
- Hotkeys. Right now, everything without exception in the PI interface is done with mouseclicks.
- Let us copy routes, i.e a route from a storage facility, shift-clicking factories now creates identical routes.
- The way upgrading command centers works fairly well, but link upgrades are terrible - I’ve upgraded links about 700 levels during this setup, and their hitboxes are tiny so that’s easily 2500 additional clicks.
This is one of the areas of the game with most room for improvement, and it’s years overdue. Thank you for your attention, I will now go and put ice on my right wrist.