CCPlease… THIS IS FOR YOU… and others to fix mistakes or comment.
There should be NO structure requirements. No CCP anti-pvp, blob always win rules.
The larger the corp, the cheaper it should be to war dec them because they actually do have the ability to defend themselves. Structure fights are trash compared to ship vs ship combat, No one in their right mind likes bashing structures as a requirement.
War cost should be a War Bond. A one-time fee.
War can only end when both CEOs meet together in the same station and declare the same winner or a corp is dissolved leaving all remaining members labeled Deserters.
24 members or less - Not war eligible - Not eligible to own Citadels. Towers are fine.
25-49 members - 1 billion war bond awarded to the winner.
50-74 members - 500m
75-99 members - 250m
100+ members - No war bond
Any corp that reaches 25 members should be automatically war eligible.
Any corp thats been around for 3 months should become war eligible.
Changing your CEO from the founder should make you war eligible.
Corps should not be allowed to own citadels unless they have 25+ members to solve holding corp exploit abuse.
Leaving your corp during war should label you a deserter that cannot leave an NPC corp for 30 days. Deserter tag should be applied to your char portrait.
Deserters should not be eligible to fly T3’s or capital class ships in highsec including the Orca.
War bond should be awarded if 50% of the members become deserters.
Once a War Bond is paid out, a peace period of 30 days should be granted to the defeated corp.
War assists should be granted to both sides with each new corp paying an additional War Bond.
War assist corps should be able to leave the war with forfeiture of the bond and no other penalty.
No activity on the war report for 30 days would return all bonds to its origin and end the war.
Alpha toon abuse is an issue not yet addressed here. Ive done nothing but war and economy since 2009. I know exactly how the current system only supports blobs and multiboxing. I also realize that the majority of players are sheep and want to not fight a losing battle. I cant state enough that I have direct long term experience in all matters of war. CCPlease. Read this and understand that im not just bitching but offering a solution. This system in the works would allow players to enjoy NPC corps, protect small groups and stop major alliances from exploiting holding corps. It will also solve other major issue like the power-pyramid in place now which makes all of us slaves with no competition to ever grow.