Last I heard, Abyssal PVE was like that and it is boring as well.
Add it to the list!
I donât get why the market need to be so much nerfed that we can say it will be killed. As there will be less exchanges, miners and industrialists in Empire will stop playing and it can generate a cascade failure. This devblog is nothing less than a Blackout Class End-Of-EVE Scenario.
And the changes donât make sense. I mean, the 0.01 isk war for exemple is the consequence of the actual mechanic : when you buy something, whatever the order you selected it will be the very less expensive one who will sell the product and receive the money. No wonder the needs for bots.
Then⌠why not just make us possible to buy from the order we selected ? No more 0.01 isk war⌠Oh wait, that would mean some coding for hours, CCP canât do that. Sorry it was a stupid idea, my bad.
It would be more efficient to reduce bounties and incursion rewards by 10 % in all sectors, that would avoid the distribution of Âą 6 T in the galaxy per month. According to the recent MER, it would balance the faucet/sink ratio. Welp, why do simple when we can do complicated after allâŚ
Also, I agree with one of the previous statements about the fact that we shouldnât have to pay any broker fees BEFORE we get any sell/buy operation. This is one of the main reasons that there arenât multiple regional markets, as trying to generate a new hub requires too much money for an uncertain success.
Maybe CCP will read this and think about it?
Because that would help RMT.
I donât, either. That seems like a very random prediction.
This is unrealistic and is not how markets work. It is the same as wanting to participate in the state lottery but only willing pay for the ticket if you actually win something. If you donât want to risk losing the broker fee, buy from SO or sell to BO. You pay broker fees in advance because delayed orders allow you to eventually buy or sell at a better price and you win.
Not to mention the kinds of market machinations enabled by the ability to place random orders at no cost.
They wonât change it unless itâs harming their bottom line like blackout.
The core problem IMO is they approach the market from a (mini) game balance perspective and not with the goal of having a working market to support also other playstyles.
The market is more than traders and bots, itâs the backbone for almost everything else. Prio should have to retain as much liquidity and trade activity as possible with simple mechanics, instead forcing all market participants into an inherent unfair mini game, where the first mover always loses, which is much better done by bots.
So wait, in your own words there are âorders that are being modified hundreds of times, with behavioral patterns that are very likely not human.â. Why are the accounts running these orders not suspended or banned?
The answer is in the question.
(hello all, nice to finally post here!)
I was reading Redditâs discussion on the Broker Relations change, and this response stuck out to me:
However, for me the main problem is the relisting fee, because it puts an artificial stop to how competitive you can be, essentially forcing all trading to be the slow/passive kind, where prices take days to meaningfully change.
People hate station traders, but they donât realize they only reason they can casually right click->sell or buy directly is station traders. They are the ones who provide liquid isk to get rid of loot fast instead of having to list it in a sell order and wait, and they are also the ones keeping stock on the market for when we want to buy something immediately instead of having to place a buy order and wait for it to fill. Itâs a service and thatâs what you pay for in the form of margins, the extra convenience. I mean, imagine having to put up buy orders for 15 different items and wait a few days, updating prices in the meantime, just to fit a ship.
Sure, industrialists also play a part there as well, but who holds stocks of materials that these guys buy from? Again, the station traders. Probably the only case where traders are out of the loop is when a manufacturer sets up buy orders and buys directly from a miner, or when he does his own resource collection and manufacturing for the entire production chain.
But overall, in most cases thereâs a bunch of middlemen making sure there is enough money floating around for people to quickly sell stuff, and enough stuff for people to quickly buy. With the relisting fees, this will probably change quite a bit, as i have a feeling people will either switch to regional trading/importing, or just be much less competitive overall which means higher sale prices and lower buy prices, plus a part of the tax moved over to the consumer. In other words, enjoy having to play the market yourself to a certain extent even if you donât want to, or eat the price hike/drop to keep your convenience as a consumer.
I donât know how pronounced that effect will be and i donât know what consequences it will have on the rest of the game, but it will be fun to watch the chaos from the sidelines.
What a weak and pointless argument. Contracts are way more popular for that purpose. CCP has not turned those off just because they are massive RMT enablers. But CCP has a great trackrecord of ruining gameplay and gameplay experience to âfight botters and RMTâ for uninvolved people, just like with these coming market changes. Instead of doing that again, CCP could actually introduce âintelligent choicesâ and make us able to buy from who we want and not just from the cheapest orders up or sell to the most expensive order down.
This guy is so self centered that itâs painful.
People donât hate station traders. That makes no sense.
And no, miners can place sell orders too.
And no, industrialists can keep stocks of items. Actually more than station traders.
No they are not.
Because they are not.
Scoots youâve made your points already. Most of your posts in every thread are just noise. Text pollution
Exactly⌠you canât win that race. So what do you want to do? Constantly change core mechanics? No, itâs foolish and only works to punish your actual playerbase unless the update is somehow adding to the experience, not taking away or punishing active use/play which this specifically does.
All you can do is work on improving detection systems and take action when they are found. That is literally all you can do that will not have a negative side effect on actual gameplay. Simply adding a tax does not make detection easier not deter their usage, itâs just a punitive tax against actively playing the market. It doesnât âmake them worthlessâ and I have no idea how you can possibly think thatâs the case.
That is also known as throwing money down the drain.
So new CCP moto should be 'We make games that bots canât play, who cares about playerbase.
I donât know what you smoke, but I donât want it.
Excellent and true post.
My station trading conglomerate has trillions of 3 months runtime buy and sell orders in the market.
There is station traders which think in decades of life time.
A few more years and then its the 20th anniversary of long term trading in the game.
Short term traders also benefit from long term trading offers, filling trade gaps.
Thanks for contributing to this thread @Duvida
Whats is with all these insulting, offensive, personal attacking and offtopic posts by
@Scoots_Choco in this thread ?
Players: we like the game, but it is advisable to remove the bots
CCP: change the game so that the bots are not profitable
Players: but it will not be profitable for us too
CCP: your feedback is very important to us
âResource warsâ: hi âTradingâ, join us, get acquainted - this is âSolo pvpâ, this is âFactional warsâ, and these are the rest
âTradingâ: facespalm, where I
Its not just 0.1 game, day-trading will be abolished, a fair type of gameplay. That is why the client has graphs with SMA periods and donchian channel.
Price manipulation type of gameplay, aka market PVP, will also be abolished.
I dont know how many eve players enjoy market pvp but for me the change will force me to switch game, because that is the only thing i enjoy and pay monthly for in eve.