You should trade instead killing our poor pod !!!
You would see that this sentence is real
There is nothing that can fix that in player-driven market. If an item is profitable enough to make without too much effort, a lot of people would do that, driving the price down.
Learn some skills, establish some connections. Or move somewhere where there is less competition.
It is not free, but there is a nice 5% discount.
High supply and low demand has had itâs effect on the market. But there are still some items out there that make a half decent margin.
Outside of jita youâre going to get a wider bid/ask spread so you can get some cheap materials if you set up a buy order and better sale prices if you donât mind it taking longer to sell. Of course getting those materials yourself means you donât pay broker fees and someone elseâs sales tax on themâŚ
You can also avoid your own sales tax by establishing a âbuyerâ or many. And trade your goods via private contract.
What do you expect to hear? Nobody will tell you the secrets to get rich fast.
Iâve been doing what I consider small scale industry for close to 5 years.
- I agree with those who say stay away from Jita - itâs a trader market, not a producer market - buy your materials there but sell in the smaller hubs.
- I agree with those who suggest vertical integration. Each link in the value chain that you participate in adds to your gross margin. Whether it adds to your net margin depends whether the intermediate products are worth more on their own or baked into a finished good. In my experience the finished good will be worth more, easier to sell and easier to transport.
- Calculate a âfloorâ price for the products youâre interested in selling. I use material cost (Jita) + invention + production + brokerage & taxes + profit. Keep it up to date and respect it - donât chase the market below that price.
- Study the price history for things youâre interested in selling. Eve is a commodity market and commodity markets are cyclical. If the cycle crosses your floor price you can sell the product profitably.
We are currently passing through a period of disruption where harvesting raw material will be more difficult and consequently more expensive - the result should be that you are selling into a rising market - a good time to be a producer!
EVEâs economy isnât as how it is in the real world, where you can buy primary and/or secondary resources to built a final product and have a profit. Some raw materials are more expensive than the final product.
Try to aquire like 50% of your own resources and sell far from Jita.
*sigh
Opportunity cost is fake news.
- Building in HS will always be at a disadvantage over building in low/null. Bob save you if you are building out of an NPC outpost. - this will always result in a net loss.
- Under no circumstances should you ever consider buying components.
- Only buy base materials, and only from buy orders. Sell orders will typically result in a loss - but not always.
- Unless youâre in it for the long haul, BPOs are not required for any âstart upâ industrialist. Some BPOs for items like fuel blocks/T2 components are so cheap they are worth getting and take very little time to research.
- Get yourself a spreadsheet, even for starting up itâs going to make it much easier on you to see your costs before you actually start buying let alone building. You can even make your own, it doesnât need to be fancy, especially if youâre just going to be looking at a few select builds. No API required.
- Remember the new market changes will screw you six ways from Sunday if you try to obtain or sell anything in bulk. Stick to small orders and update only as needed. Be patient, especially starting off when your funds and margins are likely limited!
The best advice I can give you, especially if youâre in high sec, is to find a null corp/alliance that will let you in. Youâll enjoy the game more for one, and youâll be in a better position to start your industrial career. Most alliances anymore have systems in place where people will haul your goods to and from Jita/Perimeter for relatively cheap. While this is an extra cost, it will be made up for by the savings from building in null. Thatâs assuming you try to haul and arenât satisfied trying to sell to the local market or build the smaller doctrine ships (youâll learn what I mean by this quickly if you move out there). To that end, as cool as they are, try to avoid the urge to build anything larger than a cruiser the margins are horrible, and theyâre massive so the cost to move them will see you in the red before they ever hit the market. These hulls are typically built in-location anymore for this exact reason. So stick to drones (build based on whatâs used in the region - just ask whoever accepts you theyâll know what I mean), modules, and small hulls like Sabres, these are sure to sell quickly no matter what market you move to.
Hope this helps and good luck! Iâm just sorry youâre starting off in the current market, things wonât be easy.
You are funny.
Pretty obvious that heâs an industrialist, or at least wants to be. So please, tell me how you figure heâd be happier in low sec or remaining in HS where this would be greatly hindered.
Low sec is all but dead ever since the moon mining changes years ago dried up most groupâs primary sources of income and content. Iâd love to see you try and prove me wrong on that one. Hell, the recent changes are CCPs attempt to revitalize it because they have fully recognized finally how badly theyâve screwed over the people who call it home. And I really hope you arenât suggesting he stays in HS as a budding industrialist.
Who would be happier working for the nullsec slavelords?
Spoken like an ignorant little sât who has no idea what theyâre talking about. God forbid someone be asked to attend a fleet to defend the space they live in or assist in a war campaign in any way. Most people who do heavy industry/stocking arenât even bothered about fleet attendance. I canât even remember the last time attendance was really even brought up at all in TEST.
Null isnât for everyone, and Iâd never claim it to be so. However, one thing is certain, anyone who wants to actually walk the path of an industrialist it is their best option. To say anything else just shows complete ignorance. So take your bullsât and shove it back up your ass.
Iâve seen much more demand placed on line members of WH and small lowsec corps where if a single person is not pulling their weight in a timezone it can screw an entire op or worse, lead to an eviction. So whoâs the real slave? Where do you think a new player, whoâs interest is in industry, is most likely to be surrounded by like-minded players and get the support they need to learn and grow?
Isnât profanity prohibited based on forum rules? Even implied profanity?
People have already made good points, so I wont rehash it all. But just to put it into perspective, I donât sell anything I make in Jita. And you donât have to either if you donât want to. You can often find places that are better to produce and better to sell than jita.
Consider this:
The total trade value of Heimatar and Metropolis are both near 10 trillion isk in January. Theyâre significantly less competitive than Jita but still massive. If you could capture even a tiny fraction of that, youâd make isk.
Heck, look at Solitude, (or if youâre feeling very adventurous as a solo player, Stain.) With around 200 billion isk in trade value, itâs not a big market, but you could start out and grow there. You could genuinely make things happen.
Thanks @Nasar_Vyron I am in WH space, just moved from one to another corp but still in WH space. but good advice, thanks
Lol geeze at least try to pretend not to be Delvefriend slumlords when trying to defend the ânull sec lifestyleâ lol
If you buy a TV from Walmart at full price and try and sell it on craigslist immediately, yes, generally you will sell it for less and not make a profit.
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