OP, you realize that in-game functions for fleet control accomplish like 90% of what goes into making a gank, right? And that the only real set of inputs a ganker has to make is targeting and shooting? Modern keyboards have simple macro recording functions that can, for example, alt-tab and press the targeting hotkey with a single button press, and this is allowed.
If you look at the kills being made, you can see that the damage figures are all staggered, meaning that all of the shooters aren’t activated at the same time, but at short intervals, so input broadcasting isn’t being used.
Stop crying wolf just because you’re personally offended by their play style, unless you have concrete proof that this player is breaking the rules.
huh are we looking at the same data ? first 5 kills i look at there is a cascade of damage from for example 5000 down to 600 , how is this a cluster of the same number . the data clearly shows the gankers shooting one after another with the first getting many many more hits than the last to fire.
depends on the rate of fire of the guns but its not hard to get 2 or 3 characters with the same number of shots if the target dies fast enough, it can take a second or less to switch character and fire
Lots of players get a reality check when playing this game. They think, and always thought, that EVE Online is for them, but in actuality it very much isn’t. The realization that the game requires genuine academic intelligence and street smarts for success is too much to bear for people who have thus far made a career of gaming by “memorizing rotations” or parroting gamer jargon like “solo mid” to feel like they’re part of the in crowd. And so the only pro-gamer move they have left to pull is to retire.
Like that guy up there who has thousands of kills and is waxing poetic about “roaming” and playing for the “art of the kill,” but doesn’t actually understand the game at a deep enough level to throw a shield-extended travel fit on his 1-billion-ISK gank bait PvP Vagabond.
One thing you might want to consider is the OP has to guess who got banned. If the information was made available, it would help players identify them when they come back. Further, it would encourage their “friends” to assist CCP by identifying the player But as we don’t get the official story we are left guessing. Why do they leave us guessing? I can think of only a few reasons, and they aren’t any good.
multi boxing and input broadcasting are different things conflating them suggests you have an agenda.
i multibox same as most gankers (and miners/mission runners/ war deccers/ null pvpers/ wormhole delvers/ lowsecers etc) but dont input broadcast , there is literally no need to input broadcast for ganking. if people struggle to press fire on multiple accounts by themselves then all i can do is lol.
What you need to do is simply this, contact all the people who were ganked by these people and ask for their logs. Check them carefully, if you see more than 6 per second starting to fire then they are probably botting and you should then forward the logs to CCP so they can assess it themselves.