I live in nullsec. I can tell you we would REALLY love to be able to hunt cherry pickers ![]()
What’s stopping you?
Pay attention to who is coming into your space and what they are flying, and it’s not that difficult to figure out. Having a name changes nothing here; if it’s not blue, you shoot it.
There are plenty of non-blues in space, and occasionally I do spend time to shoot them. Usually I just do my own business though.
Now if I could know who the cherry pickers are I would spend more time chasing specifically them.
After all, I care less about a neutral explorer who nicely cleans their sites than I care about killing cherry pickers.
Do you understand that difference?
Yes, I do.
Do you understand that you don’t deserve information you’re not there to witness?
It’s not that difficult to correlate the appearance of the same explorers and cherry-picked sites. It just takes some basic reasoning skills, which you seem to lack.
But I’ve said the same thing over and over without you managing to understand it, so we’re done here. Good riddance.
One could argue if the people objecting say that it makes no difference and the others argue that it does then adding the feature would make some happy and not bother those who were sure it did not make a difference.
A stronger argument against would be time and resources spent to make the change.
An argument for would be that we see who shot a wreck, name and corp etc. This is similar in the record keeping.
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I completely agree with that. After all I’m not saying I deserve that information.
Nevertheless I still think it would be a good addition to the game if we did have that information, just like we have information about miners and ratters in sites as they too leave behind information with their name on the wrecks.
Are you saying the game is better if that information remains hidden? Why?
I cherry pick - in wh space at least. I used to not do that but honestly the rewards are so awful - i would spend effort on a red can, just to have it contain nothing, or some ■■■■ carbon. So yea, ■■■■ that - a few cargo scanner cycles, i take what’s worth it and ■■■■ off - why push risk for minimal rewards.
What I WOULD welcome though, is for CCP to despawn the sites faster after being hacked the first time. LIke in 5-10 min or so, is what it is. OR, give me a button to lock on a can and blow it up. Then i’ll gladly clean them (but the passive method would be the best)
OR, hear me out - PUT SOMETHING INTERESTING IN EVERY CAN ![]()
No! ![]()
at least every can have an exotic dancer or something.