Cloaking Device Module rebalance time

You make a couple of assumptions there.

Observatory is needed for those who farm suit in the system.

Observatories are a tool to get kills. I have never deployed observatories to farm a system, I deployed observatories to get kills.

While some people may deploy them to keep their ratting system safe, I did it to go out and kill cloaky campers for the fun of it, not unlike how you camp systems to - I assume - get kills.

My point is that you’re one of those who rents the system from the clime owner.

My knowledge of mobile observatories is from the perspective of a cloaky player and that of a cloaky player hunting other cloaky players.

I know mobile observatories from both sides and have enjoyed their addition to enhance cloaky gameplay from both sides.

As a cloaky-hunter the mobile observatories added a method of interaction that was simply not possible before when AFK cloaky players could stay in system for the full 24 hours while not at their computer at all.

As a cloaky the mobile observatories also added fun new ways of interaction. They’re fantastic opportunities to bait fights:

  • you can shoot the mobile observatory (they’re suishy, only 6 volleys of a bomber or one volley of 6 bombers) to see if they defend it
  • you can pretend to be decloaked after one of the pings and kill whoever comes to scan you while they think they’re getting an easy AFK target.

Mobile observatories made the cloaky gameplay a lot more interactive and fun for everyone, cloaky and non-cloaky players alike. They’re a big improvement to the game for everyone except the AFK cloaky player who does not want to pay attention.

2 Likes

The campers get kills and can enjoy the impotent rage. :face_with_hand_over_mouth:

I agree, this needs a big change.

Make the base time 1 min instead of 15 (so you can be decloaked after 1 min) and the booster mandatory consumable to have 15min duration.

This way, if you camp, either you have to pay consumable, or you have to reactivate your cloak when it’s down, or you can get decloaked and scanned.

And every minute you don’t catch camping will be paid for out of your wallet, I agree to that change.

Yes, as people go with comparison of prey and predator, the issue with that comparison is, in reality a predator that does not catch prey, dies.

Towers were the ‘citadel’ of the era and in many ways are still superior to citadels.

Much to the chagrin of the player base.

Doesn’t matter if its theft of a penny or a pound, its still thievery.

Then go build it and stop whining.

They are getting a tad indistinguishable.

Run fewer accounts, or do not be a cloaky camping doofus?

Can’t disable other people’s dscan or other people’s chat though.

The WH people who park an alt off their hole all day laugh in your general direction.

Its nonsense to argue a mechanic needs to be changed when a mitigation already exists. If the argument was that it cost too much it build there might have been some weight to the statement but no, went straight to the fingers in ears.

Botters and macro users would abuse the hell out of this, so no.

Its not solved, its just knocked down the low hanging fruit that was blatantly abusing the mechanic. Currently the only a problem is for players who are still trying to mass multi-box, when the writing on the wall clearly indicates this is unwelcome. Go do something meaningful like PI.

It would be worth recognising that AFK means ‘not interacting with the client’ as opposed to the literal, ‘away from keyboard’ parlance. Indeed, not ‘AFK’ could qualify the use of almost any other application with zero attentiveness to EVE at all, yet somehow a special status is sought avoid the consequences of not paying attention?

Whatever changes that would result in cloaky ships being able to loiter with impunity would have an asymmetric costs, which was the entire problem with AFK cloaky camping to begin with.

Any changes that tilt the scales in favour of a scalable mitigation will be abused, %100 and it will be back to the bad old days.

Its against AFK cloaky campers, whether they be there 24/7 or even 15 minutes, though since the mobile observatory only lasts about an hour and a half, a fresh one needs to be anchored every 90 minutes. Last checked, two of these costs about the same as the decloak immunity booster, though nobody is in here arguing for that to change, even though it should.

AFK cloaky campers and interdictors on gates are just different smells from the same cesspit, nobody should be surprised a strong wind blows away both.

There are many dead ishtars that indicate otherwise. a guy even did a video on a 400 million ISK tengu about it.

Thought they were not really ‘new’ ideas for the most part…

It was equivalent for the era.

Rolled a 1 for the perception check on sarcasm there it seems.

What does that matter? Cloaky gameplay is supposed to be hard, especially at scale. If the focus was on one or two accounts it would not be so problematic.

That comment was directed at the fee structure for SKNR, which since its introduction has caused the bottom to fall out of the regular ship skin market.

And no, sov changes happen at the end of this month, the new Zarzak ships are November 12th, so lighten up on the toad licking for a bit eh?

AFK means away from keyboard, as someone who physically can’t respond. What you mean is “inactive”, that’s for someone who is not focused on the game.
The difference between the two, is that being AFK you can’t interact at all, while being inactive you need an external stimuli (hull breach being one - if sound is on)

This, so much.
And I was the cloaky dictor on gate.
And I hated it.

It wasn’t about the level of citadels as it was before. Don’t pretend like you don’t know what I’m talking about.

There is no aggravation, the project should generate income. Otherwise you will play a game where jam is not fixed for 15 years …

That’s your opinion, I don’t agree with it.

This is an incredibly stupid decision.

I’d rather not say anything than say that.

I’m not cloaked camping. I’m in unfriendly space. I need a way to hide from the enemy.

I don’t live in the WH I don’t need sound like them…

Botherers will push the button anyway. Cloke or no cloke. They’re botters, they’re all about the software.

I play with my hands and do not use other third-party programs to play EVE, so it would be wrong to call me a multiboxeros.

I don’t think changing the timer will do anything critical. The so-called 24\7 will be caught anyway because they are 100% afk. And players who went for a sandwich for 15 minutes, will have time to do their business and return to the game.

I don’t think so.

the price of the booster should be brought down to an acceptable price.
For a pilot like me a cheap booster will not be noticeable, but a 30pcs booster for 24\7 will be critical every day because he will start paying ISK for it.

So let’s turn the game into a vanilla cesspool where everyone hugs and loves each other, and sabra inflates balloons in honor of her birthday… I believe that sabra is already inflating birthday balloons because every carabli that sabra is interested in has Interdiction Nullifier

I every day I see afk farmer, which at my local boost go to warp, and it is not clear if it is possible to be bots I did not find out.

I disagree. there have been many inconveniences

Strange problem solving, create vanilla conditions for PVE by removing content from pvp.

I don’t get it.

What exactly is it that you do with your 10 cloaked accounts in unfriendly space?

Maybe we would understand each other better if we knew your context.

Edit - did some zkillboard sleuthing:
It looks like you’re cloaky camping pandafam space with yourself and alts in Sins, Curses, Nemeses and Sabres, killing blingy Tengus, Ishtars and a couple of blockade runner pilots who forgot to fit interdiction nullifiers.

Nice work! I may steal that Sin fit if you don’t mind.

Anyway, such active cloaky gameplay with so many accounts shouldn’t have trouble with mobile observatories unless you’re not paying attention.

I think the problem here isn’t the mobile observatories, just that your attention is spread thin over so many accounts, too many when people can fight back because of mobile observatories.

If you cannot pay attention to 10 accounts to keep them alive, maybe scale down a little?

3 Likes

??? Only if there’s a mobile observatory deployed. And you don’t see those often as they cost a lot, last only that long, and take considerable PI to produce for what they do. At most you see them during deployments, and that is when you will not be afk.

1 Like