I am not sure if this is where this needs to be but I can not seem to find anywhere else to put this so here goes.
I have been having discussions with some other friends of mine and we have a few suggestions on modifications to existing ships/systems.
With Covert Ops cloaking there should be a time limit on the cloak depending on the skill level, ship, possible other factors. This would help to make a more level playing field against the people who have tons of accounts that do nothing but sit in a cloaked ship in a system for 24/7 and provide intel when they see fit to check on that particular system.
One of the possible other factors could be if enough ships are scanning the system it will shorten the timer on the cloak possibly causing it to de-cloak.
It is just an idea and I am sure there are going to be people who think this idea is ludicrous as they are some of those that do this but wouldn’t it make it more interesting and fun to not know when you have to ensure you de-cloak and re-cloak your ship to ensure you are not found and destroyed than to just have it sitting there free and clear forever with no repercussions? I think CCP would make out in the long run with a stealth timer and the coding would be minimal I think as they already have timers for other things on them.
Just a suggestion, but please I welcome comments and if this is not where to put this please let me know where it should be.