So this is bizarre. I was ganking in a 0.5 system just now and it took exactly 32 seconds for CONCORD to respond.
I was using a Thrasher so I only shot the pilot once, and that was that. I couldn’t help but notice that CONCORD was taking longer to respond. When I looked at the weapons timer, I noticed that almost 30 seconds had already elapsed! I kept watching it. CONCORD’s first (and only) shot at me occurred 32 seconds in.
Is the CONCORD response time variable as such where at a very low % chance, they can take much longer (or shorter) to respond? Has this happened to anyone else?
You should use my double- or tripple-volley fitting when you gank within range of sentry turrets. With that you can shoot shuttles/pods/untanked frigates AND their pods once you get the hang out of it.
Also, seriously, it never hurts filing a ticket when you’re a ganker observing unusual behaviour, just to keep your ass safe.
Just wondering if concord can be juggled. Off grid aggression a something then as that is happening another aggression off grid. At some point slide in that actually intended target. Just curious if anyone has done this.
You would just get two instances of Concorde, one at point A and the other at point B. IF one flight of Concorde is busy with one crime (timer) then another flight warps in.
This is why ganker doctrine states that for the number of gankers you have, you need to pull the same number of Concord into the system to get the 50% bonus delay. Any less and a new flight will come in faster from out-of-system and ruin your day.