So you died and lost and the first that is on your mind is “I am not at fault, the game is unbalanced” and “it’s not fair”.
First of all, you won’t get anywhere with this mindset in EVE. Instead, you need to ask yourself - what could I do differently to avoid losing? I can see a plenty of options looking at your loss at killright starting with actually fitting low slots.
Which is funny - you are proposing to get more slots that can be used to tank your freighter, yet you didn’t bother to use the three low slots you already have. Your low slots were completely empty. I wonder, if freighters had mid slots and rigs if you fitted anything into them or not.
Eitherway - giving freighters mid slots will not change a thing. We already saw it on mining barges and exhumers - CCP buffed their tank extremely, they are now 3 times more tanky than they used to be (except Procurer/Skiff). Peoples still get ganked inside them and still complain on it being unfair and unbalanced and that it should he harder - this thread itself is an evidence.
You all say you want some “active” options to avoid the gank. But how realistic is for 1 mining ship to fight 6 destroyers? Or for 1 freighter to fight 9 attack battlecruisers?
You, the anti-gank crows cried so much that CCP nerfed ganking, buffed your ships and now it requires so many pilots to gank your ship that then you feel you have no chance and that it is unbalanced
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The active options what to do in case of gank exists, in past when miner ganking didn’t require 6 pilots/accounts and one could kill retriever with single catalyst I used to gank them and sometimes it happened that the miner got away from me because it was 1vs1 - since it was 1vs1 he could just fly away with warp stabs (they were passive at that time), or he could burn away from me with overheated afterburner to reduce my DPS, or he could use ECM to stop my warp disruptor and warp away, or he could actually be bait, hull tanked with warp scram/web and he would kill me before I killed him.
By buffing barges so hard that we now need 6 pilots to kill this retriever it is obvious that you won’t be able to win such conflict ever again. Because at that point it is no longer 1vs1 but 6vs1 and it doesn’t make sense for that 1 to have any chance to win.
Tl’dr: Nerfing ganking in any way, but specifically by buffing ships’ tank only leads to more frustration when player in such ship gets ganked because he is facing bigger and bigger ganking fleets which kills any meaningful resistance/options for the target.