I’ve read a fair few posts now regarding the empire ganking. To which I agree does seem to be slightly out of hand now.
Empire ganking isnt restricted to certain system sec status anymore, it isnt restricted to certain ships either.
Value/profit and killboard padding is the gain.
It does not matter what you try to avoid the gank, it will happen eventually.
What caused this to explode to what it is now was the clever individual that introduced Criminal Dog tags being cashed in to fix sec status.
Remove this option. Go back to the old school way of fixing sec status (Ratting) and you’ll see a big change.
I’d love to see (Insesrt first name) Kusion ratting his 20 odd accounts to fix sec status.
The amount of isk being made from ganking cover’s ship loss, criminal tags purchase and profit.
There is no Risk vs Reward in Empire ganking anymore. It is all reward for the ganker.
Those of us that invest our time and isk into freighter’s, Jump freighters, haulers of all shapes and sizes do not only invest in the transportation. We invest in blue prints, materials, citadels, time. To watch all this be blown away in a matter of seconds with 0 risk to the attacker is disheartening.
I have both an Empire account and a Pirate account and I’d be happy to have my negative status account stopped from entering Empire completely. Piracy was my choice just like many others.
If CODE, Goons, or any of the other entities wish to kill stuff In Empire then for the isk they are making through the gank, then perhaps you can afford a war dec aswell and do it they way everyone else has too?
I’m not asking to make Empire 100% safe, but the war dec mechanic is there for a reason. Ganking is just avoiding that.
Either make ganking harder to maintain as a career path in terms of fixing sec status as to give some balance to Risk vs reward, or remove the ability of ganking and force the war dec mechanic to be used.
Note: I own a freighter, yes I’ve lost one to my own stupidity, yes I can replace. But for all the new guys that join and leave Eve due to what seem’s to be a part of the game that isnt balanced, there are some easy fixes.
And for those that wonder why ship’s and stuff have increased in value over the last few years the ganking culture is what is casuing it. They will only get more expensive with the introduction of belt mining moon ore aswell. Not as big of a supply of materials anymore. Supply and Demand 101 =)
I’m sure those of us that trade in materials for building have noticed the cost’s going up
Edit:
Perhaps a severe increase into the sec status penalty for ganking in Empire could be a result too?
I personally didnt have a problem with having to rat my sec status back up when I first turned pirate. Cause and effect.