I recently noticed that there are a LOT of suicide ganks in Hi-Sec happening.
Multiboxing multiple chars seems also to be a staple here as well, not sure if this is always allowed if they all attack at once with some 3rd party macro.
What I wonder, if the risk/reward is in order.
It seems to be way too easy to gank and loot other expensive ships without any risk (as you can’t engage the gankers before it’s too late and they also use VERY inexpensive ships).
You also can’t repair or counteract the gankers in any way as the fights are even over before concord shows up.
In my humble opinion the whole ganking in hisec mechanic needs a rework in terms of risk and reward. It can’t really be that if I have a 100 million fittet ship, that another multiboxer with 2 ships worth 5 million can show up and kill me in hi-sec in seconds and then use a 3rd account to loot up 50 million on average.
If you doubt me, check this char out and check how much ships were lost and how much loot was gained:
I don’t have any easy “solutions” on this, but I tried to fit a frigate so that it survives an attack of 1 or 2 cheap ships in hisec until concord shows up. It’s not possible. Even most cruisers have hp pools that are a joke if someone multiboxes some accounts to you.
So in general, the hp of the hull of all ships across the board probably needs to go up or some other change needs to happen. If the ganks would take a bit longer, you could also join the fight and remote repair the others to help in such conflicts would be really cool. So we would have a lot more “social” to help against gankers.
Imho, the risk for suicide gankers should go up - either cause others can help that their gank fails or that the price to gank goes up in some manner.
Risk / Reward seems to be total out of order.
What are your thoughts?