Crimson Harvest 2017 info/thread

As follows: (actual completion% and [expected%])

High Sec: 66% [65%]
Null Sec: 18% [26%]
Low Sec: 14% [7%]
Wormhole: 2% [2%]

EDIT: “Expected” is probably the wrong word, but rather based on historical numbers it’s about what we have seen happen in the past.

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Looks like null took a 25% hit almost because the sites are so scarce there and offer no incentives to complete over high sec where there are much more sites and it’s safe to run them.

Is the number of kills in these sites accessible too? Would be nice to be able to measure how successful the event was on creating conflict.

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Or how many cans were successfully stolen. But I don’t know if you can track people just going suspect or last hitting.

The other reason might be that rewards are not really compelling for 0.0-seccers. For example my corp mates were not interested in touching these sites in WH. And i did it only to get accelerator and because it was easier that simple buy in high-sec and import there. Living in 0.0 i would really run only just enough of these sites to get accelerators for my alts and even then it depends of market.
Skins? Day or two you can make a fortune selling them but then they are worthless.

That’s one of the reasons I feel null should be more lucrative than low/high. It’s hard to get stuff out of null when a low seccer can make one jump into high and offload. If you live in the boonies you’re looking at a 50-60 jump trip or you gotta find a wormhole and in the events time is a factor. The Charon skins that dropped in rogue swarm sold during the first 30 minutes after downtime for like 1b isk. Worthless to anyone in null who can’t move it instantly to meet the buy order in jita that gets it within 3-4 jumps of forge/citadel space.

You can’t really do anything with the null rewards on the rare chance you find the few null sites cause the only thing that can really be offloaded for profit locally is accelerators.

(He says with a can of 200-300 rogue swarm skins sitting under a pile of dust in amarr) I didn’t get many from crimson harvest but I made out okay in just bulk accelerators if nothing else. Didnt get a huge amount of skins in high sec but got some

Read the first sentence you wrote then the rest. They are contradiction. What will you do with your precious rewards in null? oh wait you already explain that nullsec is worthless for anyone who can’t move loot instantly.

The event definitely created conflict in my experience. People had something tangible to fight over in shared space, rather than just ganking for the lolz. Although this is anecdotal evidence only, I got into far more fights while running Blood Raider Gauntlets than at any other time since I started playing.

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It’s not a contradiction at all if you applied a semblance of critical thought lol.
Rewards need to be worth the risk or time investment Why would someone want to go 50 jumps to sell something that’s plummeted in price during the time it took to get it somewhere to sell. If you drop the same items in high the further out you go the more worthless it gets instead of lucrative like it does with all other aspects.

That why nullsec wasn’t get best rewards, because it is not most dangerous space (lowsec is) and travel argument? Really in current warp speed values?

Low sec can’t be bubbled, stations are open to all and is much closer to high sec. Usually one or two jumps to safety.
The whole anti null argument is only considering people who run them in deep blue space and not npc regions or stealing sites from neighbors like with relic sites.

It’s not about moving the loot. It’s about spending 5min to 10min in hostile space while completing the site.
In null you are super safe while doing the sites, maybe even safer than Highsec.

???
How did you came to second from the first?

I don’t know, maybe sov holding? Or your alliance bubbles and campers on gates leading to your system? Or alliance scouts? Or huge number of blues to help? Pick one.

Except your never safe outside of highsec anywhere.
You gave to be able to find and run sites. That means going outside if blue space in null. I go 30 jumps in high sec to find my sites. You can’t do that in null in a pve ship without hitting a bubble camp or getting caught really. Low sec us on usually just a few empty systems here and there that people pass through. You can just dock and be 100% safe and in null you have to cloak or log cause there’s no stations for jumps that you have permissions for. Unless you’re in npc space.
Wormholes are really most dangerous cause they disable local for no reason and they go anywhere. Much more dangerous than low.

We are not saying null is safe from non dweller perspective. Non dweller is not safe anywhere.

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Looking at the numbers, I would say, mission accomplished.

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Sov does not protect you.

Bubbles can be killed. Campers are not there for 24/7 and they can be killed too. And there are hot drops…

They are not some automated systems like CONCORD. They are not for 24/7 and they can be killed.

Again: they can be killed, they are not for 24/7, etc…

Still not clear: where did you get an idea that you are “possibly” safer in hostile space than in high-sec?

I can say i am part of the lacking %-.0000001 from nullsec.

The reason is when it comes to farming events i rather just farm highsec for effectivity.
And if all events worked as the Serpentis Capital Dread BPC event it would be more fun as well.

That single event completed the large shipyard site for everyone in the site.
We ended up having daily fleets of +20 random highsec farmers. TON of FUN.

You need a better Wormhole scout.