I dislike the notion that these events should require out-of-game sources of information. Generally speaking, it’s just bad formulation of content. As there should be visual aids, investigative actions, and hidden ques within the gameplay environment itself to learn from.
Indeed much of the fun in a game, such as this, is within the exploration and learning of such content. But, for that to happen such exploration needs to be possible - and the learning curve not so steep so as to be akin to high-fiving a brick wall with one’s face.
I refuse to do such out of game research, because, a well designed game shouldn’t require it.
Now, having said that. I was upset at loosing an expensive PvP ship - which has thus robbed me of the enjoyment that I could have had with it. However, having learnt this lesson I can now see that it will be likely more profitable to hunt people attempting to run these sites instead. So, perhaps my loss could be worthwhile.