CSM 13 - High Sec Issues/Suggestions/Ideas

I just written some lengthy post about why I think that wardecs should stay as they are and not be turned into some kind of top down enforced mini-game, but rather enhance the contract tool so that meaningful conflict may arise bottom up from the sandbox:

As for any changes to existing mechanics, I think the whole locator agent thing is in dire need of an update, at least for the ui. You can’t even drag and drop characters there and the input is blocking.

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