-More stuff like besieged covert research facilities. Special anoms that only spawn in lowsec. Make one type for each pirate faction
-Give besieged sites and new similar sites a chance to escalate to rated dedsites
-More ghost sites and sleeper caches in lowsec
-more wormholes from lowsec to lowsec
-Make 9/10s that spawn in Null, then remove 7/10s from null and have them spawn in lowsec
-fix ONLY the level 5s that no one does. Give them the old loot drop rate from highsec so they can be full cleared for massive amounts of salvage (please dont fuck up the the lvl 5s people are already blitzing. I love them the way they are)
Edit: For instance, “Recover the Containers” I guarantee you no one has touched that mission in years. Fix all the missions that can’t be soloed. I’m part of a small community that does level 5s and we love them. We solo them even if that wasn’t how they were initially intended. They aren’t group activities anymore. Incursions are better for groups. Make level 5s a high level solo activity. They require so much SP, game knowledge and ISK investment to get into, they should be rewarding for veteran players, which is what about half of the missions have actually become while the other half languishes. Make the rest of them just as great. They have an excellent cat and mouse dynamic with the high profile ganking that goes on. You almost have something really amazing here and most of the community at large doesn’t know about it. Level 5s deserve some attention but be careful. PLEASE don’t screw up my favorite part of the game. As a solo player I would literally have zero opportunity to fly a carrier or dread if it werent for l5s, so if you do decide to mess with them, just keep that in mind.
Edit2: Just wanted to also mention. I actually live in lowsec.
Edit3: Obviously, also fix FW. Didn’t think this needed to be said. It needs a rework, however it’s probably one of the most successful parts of lowsec.