Null has the anomalies and ore, high sec has burners and afk mining, how about we make low sec the pinnacle of mission LP?
Low sec has a bunch of dead space because it has a much greater risk than high and not enough reward to warrant being there. Other than fw space you can usually bet on doing ten jumps and seeing less than five people in total, usually docked.
Pirates(npc) come from Null and invade high sec so lore wise the inbetween would be the popular kind of preventative mission priority. I think it should pay the highest by double or triple.
If low sec missions are accepted the beacon should show up on everyone’s overview just like a faction warfare mission. I believe this would bring people to those dead systems and encourage pvp and conflict as well as create a reason to choose low sec over something else.
You may think this will drive LP prices down but remember that the people who run these missions won’t be doing so in safety unless watching each others backs. I believe it won’t be easy to run these back to back for long without being destroyed, but also the reward will be worth being destroyed every now and then. This is the kind of eve I miss.
The beacons will spawn as the mission is accepted. This will allow pirates to warp there before the runner arrives, or even steal their mission objective and all sorts of other pvps. It may even become meta to fly these in pvp ships and consider an invading player ‘bonus loot’ for the thrill seekers. Cap injecting mission ships with a point would likely become a thing in this situation.