When attempting to launch sh evelauncher.sh, I receive the following error:
sh evelauncher.sh
QXcbIntegration: Cannot create platform OpenGL context, neither GLX nor EGL are enabled
[1213/171637:WARNING:resource_bundle.cc(311)] locale_file_path.empty() for locale
Installed Qt WebEngine locales directory not found at location /home/sivik/evelauncher/translations/qtwebengine_locales. Trying application directory…
Qt WebEngine locales directory not found at location /home/sivik/evelauncher/qtwebengine_locales. Trying fallback directory… Translations MAY NOT not be correct.
[1213/171637:WARNING:resource_bundle.cc(311)] locale_file_path.empty() for locale
[1213/171637:ERROR:nss_util.cc(839)] After loading Root Certs, loaded==false: NSS error code: -8018
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
I get the eve launcher window up but its completely blank. I am using the nvidia 385 drivers and when I do a glxinfo, I can see opengl enable:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 1060 6GB/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 375.82
OpenGL core profile shading language version string: 4.50 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5.0 NVIDIA 375.82
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 375.82
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
Any ideas on how to get qt to see the opengl stuff? Probably just a simple symlink. It was working in linux mint 18.2 but had to re-install and the 18.3 wouldn’t work with the new hardware.