Big fan of these changes and I’m totally on board with keeping the storage sizes the same but I have a few suggestions from the perspective of a dude running a ~1,000 planet chain maintained by 80 people.
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In the Surveying Program window it would be extremely helpful if the “Extraction Area Size” slider was significantly larger and had some standard duration markers listed underneath that - when clicked - snap the slider to that specific amount of time. I ask this because this slider is what PI folks spend most of their interacting with in this window but it occupies a tiny portion of the window to make room for mostly irrelevant information. Trying to select the right amount of time for your cycle is really annoying
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Would it be possible to create a “multi-route” option for when you are creating routes from your storage? What I mean is when someone double clicks a commodity in a storage to start creating a route (an option the guy making your gifs didn’t seem to be aware of) they can hold the shift key to then select multiple industry facilities and then when you “create route” or double click the last one (again, yes this is already an option rather than clicking that button) it will route that commodity to ALL those structures. This would do far more to save time for those of us that run the upgrading type planets than any of the other great changes you’ve introduced.
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Please get rid of the “nugget” mechanic for resource replenishment. I’d estimate that 90% of the guys getting into PI are completely unaware that this is a thing and they do a fantastic job of sabotaging what we thought was a viable setup. It’s a “haha, you thought there were resources here you noob now you have to rebuild that colony all over again” mechanic that adds nothing to the experience and only serves to frustrate the uninformed.
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In the same vein as the last suggestion: how about just getting rid of link CPU/Powergrid power consumption? It would be a big mechanical change but I’m not sure what this feature adds to the player experience, it just makes PI more annoying cause we have to tuck everything obsessively close together and completely rebuild our colonies when the situation on the planet changes, it also renders massive >30,000km radius planets entirely useless. I wouldn’t complain if you didn’t do this but it would definitely be nice.