I heard there is this place called 0.0 that has 24/7 PvP…
I find it even more telling that people apparently still think a fetid cesspit of idiocy like /r/EVE is something worth paying attention to.
And man should never have been fool enough to invest in agriculture. It’s the root cause of so many problems today, like pollution, overpopulation, deforestation, ecological damage, diabetes…
… but it happened, so we have to deal with the landscape we have, and not just make pithy observations about how much better things would be if mistakes had never been made.
This is empowering the 5 alliances who war Dec, you’ve not saved yourselves from anything, you’ve only killed small gang and forced everyone to join an alliance that can afford to wardec…
Hence creating a blanket deccing monopoly
Then you’ve heard a lie. Null’s generally a lot safer place to live than highsec. It’s harder to see the people who want to kill you in the local listing in highsec.
They usually have a red star or a black or yellow skull by their name and are flashy…
Could you be any less naive
No. No they don’t. That’s the wardeccers. That’s not the people who do most of the killing. Those are the gankers. And let’s be clear here: they only show up as dangerous after they hit someone. And after they hit someone… they’re not dangerous anymore. Not until after that suspect timer wears off, and they’re setting up for another attack, totally undetectable in the local listing.
It’s lovely that you think most of the actual destruction in HS comes from wardecs, but then, you think this change is about forcing everyone into alliances that can afford to wardec. It’s not. That’s not the consequence of this. The consequence of this is that those 5 alliances who wardec will have fewer people they can wardec. And the rest of HS, the people who don’t generally wardec, will keep their structures in 1-man alt-corps that their real corps use freely without any risk to their ships. Heck, they’ll probably name them things like ‘Bob’s Structure Holders’ or some junk, just to make it extra obvious that it’s a disposable alt-corp with no real assets other than the structure. They may even put each structure in a separate alt-corp, just to be extra troll-y to the people who want to wardec them.
Way to go CCP in keeping the Gank PvPer’s from War Decing small corporations to force them to pay exuberant fees, requiring PLEX to be purchased or leave the game due to continued war decs.
…and it doesn’t cost hundreds of millions of ISK to declare either.
Thats what CCP wants. They want instead of individuals joining alliances, small corps to join the big alliances. They think that if the social corps can get enough members and grow, then the whole corp will join an alliance instead of individuals branching out and joining different corps/alliances.
On the flipside, they also want players to be able to live wherever they want. So if Socorp A joins Test, Socorp A could stay in High where they are, or they could move to Null if they wanted to.
A. Why would TEST put up with a corp that only lives in highsec? They wouldn’t be any help in any wars in null. CCP knows this.
B. TEST has structures. In Highsec, even! So they’d cease being a ‘Socorp’ as soon as they joined.
You should read yourself. You are seriously disconnected from your own humanity. You can not force them to defend themselves. They’re cowards. Sadly they also help paying the bills, and there’s a lot of them, so there’s no other option than trying to give them some space (heh) in EVE as well, instead of letting them get kicked out.
Seriously, reading your post made me think you have no actual empathy.
What you’re saying what “solutions” are, are none. A solution would be an idea that works.** What you’ve been saying is that CCP should be looking for ways to force these people to act against their will. If you don’t see how absolutely nuts that is, maybe you should take a week vacation from your computer and instead start talking to real people instead.
You can’t get cowards to fight. History itself proves it. The fact that these people stop playing proves it. The fact that people didn’t go to lowsec despite buffed rewards (several times) proves it.
You’re angry about nothing. Reading through this thread is like reading a bunch of children crying about how they did not get what they wanted, immediately.
All of “you guys” who fail to understand that there’s a huge amount of people who do not want to fight, and will not fight need to understand that you are not the only ones playing. You are being selfish. You are a minority! CCP could boot you instead of them (but they don’t, despite it being the easy thing to do!) and guess what, it wouldn’t change their wallet at all, because it’s the cowards who mostly pay the bills, not you.
Sheesh, this place is a kindergarten.
You should listen to Falcon a couple of times. Following his rhetoric, I think he would also like to see those non-combat people booted.
That goes for both sides: The people who want to farm tears and the people whose tears are being farmed. Funny thing is that this upcoming band-aid does nothing to alleviate that situation unless you put yourself under severe restrictions and limit what you do after CCP coerced producers and miners into structures. Great thing.
Kindergarten, sure.
So the griefing will continue, but now it’s the little corps with structures that are screwed. The active wardec corporations and alliances will now acitvely seek out any small corp that has a structure and blow it up. Let’s face it, 90% of the structures in highsec are owned by ppl that can’t stand up to the corps and alliances that do 90% of the wardecs. If not more.
In any case, alliances and corps in alliances should not be able to wardec single corps outside of an alliance.
I think I’m going to stock up on Raitarus, I think they will be in high demand the coming months.
This pretty much gives my NPC Corp Ministry Of War [MW] little directive anymore, LOL!
But seriously, let’s turn back the calendar just a bit to before there were Upwell Structures. It really was so recently that certainly people could not have forgotten this quickly? There were only POS’s.
War was for a reason. Lots of them. Examples;
-
Some dude thinks it’s okay to can bait newbros in a starter system. Wardec his corp and get him kicked out or at least to stop the crap.
-
Some dude shoots his mouth off in local using racial or homophobic slurs. Wardec.
-
Some CEO goes rogue and destroys an otherwise working social environment due to drunkenness or stupidity. (Not talking about whom you may think) Haunt that dumb ass down for years and punish him until he at least gives in and attempts to correct his wrongs. Wardec anything he’s ever in until resolution or the end of time.
And one of my favorites;
- Corp member steals some stuff. In the case I witnessed the trusted corp member stole other active members. So he was hunted down for years, every corp he joined was Wardec’ed for his actions. Rightfully so. See, that was what war was about. Actual reasons.
Now it has nothing to do with actual reasons, just so you can gang up and pop an undefended Upwell structure? Seriously? That’s for lamers.
Now sure, any and all active corps that will be able to produce real in game content have structures so there is no change there. The change appears to be sadly, the elimination of all of the reasons for an actual war, with vengeance, revenge and punishment. Such offenders can now just hide in their own little corps with no structures leaving you with little resources other than gang ganking them until they surrender and apologize for their actions & change their ways. Well, and infiltrate them. But podding their new friends is the best way.
I don’t like it. Because this takes a 15 year old legacy and destroys that while focused on a less than 2 year old change with the addition of UPwell structures. (Yes, I am an alt if you don’t know. Have been in New Eden since 2004).
When it’s time to elect I will most certainly recall the CSM’s that let something this disenchanting happen. Not a good job guys.
Masuhari Yakimoto
After writing a lengthy post I realize that there is no point in talking about this. Too often I forget the number one rule of the internet: Arguing with anonymous strangers is for retards.
“Everyone” will just keep whining …
… “everyone” will keep staying selfish and short-sighted …
… and the reasonable ones mostly stay out, because arguing with children is stupid.
Not talking about you personally.
Have a nice day anyway.
The way wardecs have existed until now has not stopped EVE from becoming one of the most successful MMORPGs ever made. They have not stopped EVE from thriving for the last 15 years. They have, perhaps, pushed out a chunk of people who don’t enjoy what EVE is about, but that’s not a problem. EVE shouldn’t be expected to cater to every kind of player. The kind of player that would leave over a wardec is the kind of player that isn’t prepared for the conflict that is inherent to the world of EVE, and this change won’t change that.
Changing a game’s core, fundamental spirit in attempt to appeal to “potential new players” leads to that game losing players, not gaining them. See: SWG. In the long run those players who are most likely to quit due to war probably are still not going to stick around, while the continuing changes to make EVE safer are going to drive out the long-time veterans who feel that EVE isn’t the same game anymore.
War decs needed changes to add counterplay, not immunity. They needed changes that kept EVE’s fundamental spirit in mind: the freedom for players to affect the universe, to impose themselves or be imposed on in the same shared universe. You consent to PvP when you undock, not when you put up a structure, or travel to low or null sec, or join FW, or go to some instanced abyssal pvp arena. Even the NPC corporation immunity we’ve had was too much protection, but at least it carried with it several consequences of its own to encourage people to form their own corps.
Incursion Corp is now a THING!!! WOOT!
Guys and girls CCP has said this is temporary they’re going to restructure the whole wardec mechanic itself in 2019 I think it’s going to be based off skill points Corporation per player based on what shifts the players can fly in the whole Corporation and they’re going to lock it to either like frigate class vessels or cruiser class depending on what that Corporation.
you decided to you wardec that can fly and defend themselves most efficiently with I also think they’re going to lock how many people can engage in a a fight based on numbers a people in the corporation.
so take myself for example I’m a two-man Corporation only two people out of the wardec Corporation could engage with me at one time
because I only have two people now this is for hs
this no effect losec or NS at all we would all know this I can see it going somewhere like that and no one having a structure and still there being at Wardec mechanic in place I personally
I myself personally would just log out for a week because I have no ability because of my real life disability to PVP I have no desire to PVP I enjoy Mining and salvaging and ratting
there’s my two cents I’ll contribute to the pot
CEO Jennifer Austin cesarino Mining and salvaging
Terminating transmission
Got it (how to transfer a structure). Now also understand the why of the checkbox to auto deny structures