We have a small high-sec mining and manufacturing corp and we have been war-decced three times in as many months.
While this is part of the game mechanic and we would not wish to see it totally removed, there are a number of issues with the current set up.
First, virtually nobody in my corp has PVP skills since they have chosen to focus on mining. Our only current strategies to deal with war decs are 1.) to simply not play at all during the ward dec. 2.) members of the corp leave for NPC corps for the duration of the war and, hopefully, return afterwards.
The persistent state of war decs is thus threatening to destroy the ability of players to build up small corps in high-sec.
Second, the only other option is for corp members to learn to do PVP. While we are pursuing learning PVP, this creates a scenario where war decs essentially force people to change the way that they wish to play in the sandbox. Not everyone wants to learn how to pew-pew. Without removing the mechanic, I would like to request a re-balancing of the current war-dec mechanism. Of course, how to do that is difficult, but here are some suggestions:
- Consider allowing war-decs in high-sec or at least certain parts of high-sec only if a member of one corp kills a member of another corp’s ship; do away with anyone can declare war on anyone else at any time for no reason. This allows for all kinds of spies to be inserted into a corp to start a false war, opening up other game-play possibilities.
- If a corp has been aggressed in high-sec, set a timer of 2/3 or 4 months before that corp can be war-decced again. If the corp has war-decced someone else, then that timer would fall away.
- Consider radically increasing the existing cost of continuing the war after the first week, so that it becomes non-viable for aggressors to continue after the first week if they either don’t get any kills or if they lose ships to the defenders. Moreover, consider weighting the types of ships-killing a mining ship should count for a lot less than killing a battleship etc.
I am concerned that if some sort of ‘re-balancing’ of the war-dec process is not done, it’s going to cause my corp members to leave for NPC corps or simply stop playing, which seems to me to defeat the entire idea behind the sandbox. Nor is the common suggestion, “Just move to Lowsec or Nullsec” particularly useful- if that is the advice, well then why have highsec to begin with?