No, I’d think that with modern computing capabilities, you can code it up so that by the time someone goes to get into that position, there’d already be enough other entangling to prevent it.
And… yes, it does. Which is why I think the cost for highsec wardecs should be massively inflated for larger groups. Like:
Corp/Alliance size
10 people: Base cost
100 people: 2x base cost
500 people: 10x base cost
1000 people: 100x base cost
5000 people: 1,000x base cost
10,000 people+: 10,000x base cost
The big groups should need to bleed from the wallet to mess w/highsec.
And I think that 100M/wk price is probably ok. So 100M/wk for a 10-man group. 500-man alliance? You should be able to come up with a billion a week if you want to be a wardec aggressor.
Goons/TEST/Horde want to wardec someone? 1,000,000,000,000/wk That’s 1T.
I assume you are talking about the aggressor corp size?
That I’d be fine with because larger corp should have larger resources, and it still costs them less per person.
But imagine the following even if you can avoid the same corp on both sides issue.
I plan to have a Perimeter keep star.
I now make 10 alt corps. 1st Alt corp declares war on me, and then declares war on all the entities large enough to threaten my keepstar.
We are now all on the same side of a war, so they can’t declare war on me to attack my keepstar in highsec. I now anchor my keepstar.
When one of the groups picks off my alt corps HQ, I then declare with the next alt corp, Highsec reinforcement timers means I get a week from a structure, because we are all in a war, we stay all grouped up for this war.
You could perma force people to be at peace with each other (at least as far as highsec goes) for a few hundred million a week.
These guys declare war on whatever corp has the keepstar in it… I’m not following your logic here. Next they attack your keepstar in the war they have declared. Each individually and they can’t rep eachother during the battle but can all run your damage cap limit.
I don’t have a 100% full proof answer, I feel like you should be able to ally with other groups against a common aggressor even if all groups are in a formal war. What needs to be changed in the game to make this happen, I can’t say. I can say that this is another change being made that could remove a sandbox element. I think what makes it worse to me is that it is not intuitive.
It can be confusing and a barrier to participation, especially if I don’t know the nuances of the Crime Watch system and how it relates to an empire war (or even just interacting with people that are in a war when I am not).
We are talking about the megawar idea to allow cross repping. And the flaws.
Taking that idea.
They can’t, because they are already on the same side of the war the alt corp started because you automatically get lumped together.
As otherwise you would get a corp on both sides of the war.
So my keepstar is safe.
Yes, I mean the aggressor corp size. The aggressor pays for the wardec, after all.
Fun fact: your keepstar will die. You know why?
Because you started anchoring it right after you declared war. 15 minute timer, THEN 24h. THEN 15m timer.
So the wardec goes live 30m before the Keepstar can be armed.
How will my keep star die?
Because my alt corp attacks it?
Goons, PL, TEST, etc are all on my main corps side of the war because your auto merging of wars means they & I get allied automatically because my alt corp declared war on us all. So shooting my keepstar concords them.
Because you’re not dumb, and when you code up the new War Entry system, you give the the ‘defender’ the option of ‘surrender’. Don’t even let the dec take effect until the prospective defender has refused to ‘surrender’ (no response for 24h is a refusal). If someone does actively push ‘Accept’… screw the 24h timer. War goes live then, on the defender’s timetable.
When entering an existing war, give people the option of ‘which side are you joining?’
So I just have to wait 48 hours for the war to go live instead of 24. Or I can just continually extort billions off the big corps by throwing wars at them.
So it’s impossible to declare war on two corps at the same time? Because the second corp just joins the Wardec corps side instead of being their target?
They all fly by and notice right next to your War HQ is another corp putting up a keepstar and all war dec it and then attack it. They can’t cross rep each other but they sure as hell run your damage cap on your keepstar along with anyone else that decides that is a really fun idea that happens to notice your keepstar and war decs you to show up for the timers.
No. Because A: I don’t have to have my alt war HQ right next to the keep star.
And B: Under the idea they are already my ally on my side of the war, so they can’t wardec me.
Scroll up, read Arrendis’s proposal about auto merging separate wars in order to allow cross reps.
We are discussing that proposed idea.
Seriously, I already told you this about 5 posts ago.
How would you extort billions? There’s no cost to say ‘no’.
And then you get rid of the ‘war eligibility’ nonsense… because you can opt out.
No, because they’re not initiating their entry into the war. But they could reject it and then opt to declare war on the other victim corp. Then the wardec corp would have to surrender the war to get out of it and try to dec them again.
So… If there is no cost to say no, then I can decline any war despite being war elegible by surrendering and it costs me nothing.
At which point… you can never have anything but mutual wars.
Except this would allow you to have immune highsec structures if it went forward.
It was a good thought though the whole merging mega war.
But it does have abuses which can’t be closed without opening up other abuses instead.