I was listening to walking in stations, it was Test and Horde players as well as Commander Aze who I know from the war dec discord. One thing I noticed was that two of them were adamant that they would go to hisec and would go do some burning of hisec war deckers.
So it got me to thinking about game balance in terms of the decision to not allow allies to rep the defender etc. While I think it is a very important aspect of getting hisec players to gang up and help each other against predatory groups like PIRAT and Marmite, on the other side it of course enables the major nullsec coalitions to really smash the hisec war deckers.
From a game balance point of view I certainly understand why CCP would not want the Imperium running around with full on fleets and destroying any war decker. I want consequences however I do not want the larger hisec war deckers to be bulldozed out of the game despite my distaste for PIRAT (due to the botting, if it was not for that I would be full on respect.)
So for me even though I don’t like it as it gets in the way of hisec players developing against war decs, it does have a major positive game balance impact to keep hisec war deckers in the game.
I would suggest that CCP keep this aspect in mind after a certain point in time however, because the objective has to be for hisec players to get up and fight. I am not a fan of balancing the game based on what the Imperium will do, but I certainly understand it at this point.
So while I don’t like it from the perspective of wanting to create a hisec coalition, I understand it as being the required balance for the game at this point.
This next segment is pap because Nevyn tested it and confirmed that the in the current system they go suspect, so they will be concorded. I guess once a troll always a troll Shae.
I just read the exchange between Shae and Nevyn and I understand exactly what Shae is saying, from my understanding it would work that way, which will be used by the Imperium at least initially which will be amusing to see. But coalition’s of hisec players could also do that, though the cost might be a little bit extortionate and out of their means. But if someone really wanted to defend a hisec Azbel for example they might cough it up.
Thanks Shae for that explanation, you have often been a bit of a troll and you did troll Nevyn a bit, but in that exchange was some really good stuff.
And the mutual wars aspect is even more interesting, excellent, good exchange. I would think that the hisec war deckers might find the first couple of months a real bind…, but it would enable some fun and games from hisec defenders too.
I am definitely going to use the mutual war to be able to rep each other.
And my final view is to keep it simple and allow neutral RR with a suspect flag because at the end of the day the main events are going to be around attacking structures and that means larger fleets and you are really just doing this in effect to enable small fights to happen more than anything else. So keep the current system in place for neutral RR and allow allies to rep without going suspect.
The boost change I would keep because that is easier to deal with.