One of the many topics discussed during my CSM campaign was the much needed revamp of the HS war mechanics. At the current moment it is heavily a one sided in favor of the aggressor. Allies in war arent even able to logi each other. Merc/Pirate groups send out a dozen war decs a day just attempting to punch down. Ill mostly copy paste that section of my CSM thread here to expand on.
For Wars I’m wanting to return to an older format of not needing structures to wardec/be wardecced. This would require a few guidelines in an attempt to prevent people from abusing it like the old days.
-Take into account the member number difference. A massive pvp corp/alliance (few hundred members) shouldn’t be able to dec a smaller industrial corp. (anything under 100)
-A max number of wars you can dec at one time to prevent those corps that just dec everyone because they can.
-Some sort of recruitment stasis during a war to prevent a spike in numbers from people trying to get around the first ticker listed here
-Some sort of stasis on leaving a corp during a war to prevent people from dodging a war just by leaving a corp.
-Max number of allies you can have in a war assisting you.
-Assisting allies should be allowed to logi each other.