Did ammo type switch for grouped guns somehow break?

Yesterday I had a few instances of reloading for grouped guns/launchers not working properly. With either partial loads of mixed loads after an ammo switch. This is new to me.

I have kind of a smoking gun with a km of mine withe mixed ammo when my guns are grouped (visually it was Nuclear, km shows Hail still loaded in some guns). Stabber Fleet Issue | Lubomir Penev | Killmail | zKillboard It seems to indicate also that only the gun with Nuclear was firing which aligns with the poor damage I was doing…

I may have had an full cargo or close which may have messed up with the reload, but got no visual indication whatsoever it was the case.

Did anyone also noticed something?

If they are grouped it shouldn’t be possible. There are instances where a reload doesn’t complete so if your guns weren’t (all) grouped then partial reloads might happen but if they weren’t grouped (there can be very good reasons to not group your weapons for pvp, even if they’re the same weapon) then it was probably on you. But as said, if they really were grouped then no idea.

As a side note, just never bring Nuclear or the likes in the first place. It’s horrible ammo for your weapons that just makes you lose more. Same for Sabot and Dep Uranium.