Discussion Of The Implications Of Niarja's Invasion

lets all live in amarr
YAAAAAAYYYYYY 'the Ferrari of the empires

amarrferrari

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First of all let me say: i really like the Filament stuff with the time limit and the risk reward/ship limitations. Also i like the idea of the Arena Filaments, despite the fact, that it’s lorewise not implemented at all. (It could be though, if the Trigs wanted to find the best warrior amogst us for whatever reason or just see us kill one another, but moving on…)

Apart from that, the whole Triglavian Invasion is crap to me. You might have had some lore in your heads there, but it’s poorly conveyed the player and it affects to many other part of the highsec gameplay:

-L3-4 mission running which was so far just endangered by gankers, becomes now a p.i.t.a. with Trig/Edencom running around trying to kill you, Since you are in ships that are not made for these kind of encounters, often alone. And don’t forget how long it takes to earn the ISK for afford those ships with this career path.

-Epic Arcs wich already have long travel routes get even longer or more dangerously which stands in no relation to the rewards you can get from them anymore.

-low tier freight runners that don’t have the skills or cannot afford the suitable ships for long or dangerous runs

this list go go on way longer, but here is my point:
You claim to have a sandbox!
There is High Security, Low Security, Null Security space and Wormhole space, even Triglavian pockets, now. I don’t know the system distribution numbers, but only one of the classes above is deemed to be PvP free (which it even never was). Why don’t you let players play the game the way THEY want it? Keep the NPE in mind. Keep in mind that ppl have different preferences. Why not serve your cutstomers?

Don’t let some confused game designers and NullBears talk you into forcing a certain playstyle onto everybody. Make a wise business decision here by giving everyboddy what they want. Unlike in life, you can literally create the environment where this is possible: Give everybody what they want. You will end up with more player numbers and more real life ISK.

Don’t get me wrong: Keep changing the game, keep adding content if you will, but always ask yourself if it increases the fun per hour. Ask yourself, if it suits the New Player Experience, if it keeps old content playable (if not remove or adapt old content).

Keeping a meaningless cash cow like Incursions and Faction Warfare in the game, while introducing something hellish unrewarding but ground breaking like Triglavian Invasions seems just wrong to me. (Why wouldn’t faction militia cease fire and fight off Trigs? Why would pay CONCORD pay billions of ISK for fighting off enemies that go home after a week of horror when other invaders come to stay and suck dry the suns?)

Ask yourself if your game still is a sandbox where players ‘pick their path’ or if you are changeing Eve online into a minefield, where only the sick minded would play to see a ‘world’ on fire.

Cheers

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Nah, they will just remove fun, so you have to buy it back from them later. :moneybag:

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I agree with this.

While I feel the collective freak out over Niarja is overblown histrionics the Invasion as a concept is pretty bad. The implementation is worse. The rewards for taking part are nearly non-existent. It doesn’t make sense from a lore perspective. It doesn’t make sense that Trig supporters still have freedom to operate in the empires they just annexed systems from.

I don’t believe the Triglavian invasion will be looked back on as a positive time in Eve’s history. I also don’t believe the victories or losses are entirely player driven. They nerfed the Amarr Navy only days before Niarja was invaded and they still haven’t brought the Caldari Navy up to par. Many systems are still not worth the effort to defend because they are unwinnable.

That doesn’t mean I’m gonna get surly and quit, though. Some of it will suck but there’s opportunities here too.

I’d like to believe that CCP have protected the NPE from the Invasion but we both know that they’ll scramble to fix that after the fact.

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As a pirate rat myself, i am excited too see which entity is claiming Niarja for themselfs. There is always stuff going through like Rancer etc. So Niarja has no NPC station. A corp/alliance can eliminate all Citadels, anchor one for themself and rule the system (if you like gatecamps). Or Roleplayers like CVA can step up and secure the system with NRDS and such things. The future will tell.

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im a pvp guy but i don’t like this invasion content at all
nothing agains people involved but to me the good old
amarr caldari vs minmatar galente
makes a lot more sense
i think npcs are to important in the new ccp plans :confused:

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To all the people complaining about niarja falling. Why didn’t you fight for Edencom and fight against the trigs? If you care so much about it why didn’t you mobilize to protect it. Instead of complaining to CCP you should have just fought to keep niarja safe. Besides this is great for Amarr as a trade hub and people will actually want to live nearby.

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dude i was there , i saw a fleet shooting a bunch of npcs while i was yellow , because i had robed a loot , one gnosis locked me but didn’t shot , im a solo guy and i will not pretend that i would participate , but in reality i don’t even know how this ■■■■ works

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We had 300+ people that were pro trig the edencom forces didn’t even have half of that. When it hit first Lim there was no edencom fleet working against us.

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i think im trig because once i shot a edencom ship

I actually don’t care if Niarja flips because I live and play in WH, but that is besides the point. What CCP just let happen is why people think they are so clueless with how to run the game. They let the NS blocs crap on everyone across the game and run everything. They let a bunch of NS power bloc people who never go into a HS and are not effected by these changes at all come in and make the game extremely harder for a bunch of HS or newer players. They are basically only doing this to cause chaos and grief to other players, something that they don’t have to experience themselves.

This would all be okay if this was how it worked across the board but it isn’t because when any change like blackout or the upcoming storms effects NS playstyle in anyway they cry like babies until the change is reversed by CCP.

GJ CCP you achieved your stated goal of giving everyone the ability to influence the way they are able to interact with the systems in their location, oh wait no you didn’t because they all just got trolled and trashed by a bunch of NS power blocs. GJ CCP.

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There were 500+ people fighting to protect it, its a little hard when a massive NS bloc comes in to flip the system just for the lulz and to piss in others cornflakes.

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At the beginning it was still highsec, im sure you guys know how to rat. You could have come and did the sites.

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First of all there werent 500+ people fighting to protect it. Secondly most of the null groups were pro edencom except for Goons. There was like 600 people in total most were pro trig which is why it flipped so fast. We had like 4 pro trig fleets doing sites faster than they could spawn.

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K now I am convinced you weren’t even there because that is just BS.

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Dudd! You don’t get it. It’s a bad game design decision because it forces you into a certain thing. I tried to defend and mobilize, because the impact of Niarja is just to big on the HS gameplay.
But then the bored, untoucheable NullBlocks come like: “hahaha, trollolol, let’s set this on fire, we’re bored - Eve no fun anymore. Gib content, CCP. Fcuk HighSec! We don’t care”

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I get what you’re saying but only Goons were with the trigs, test and Brave were pro edencom so you cant just blame null blocks. But then again test never came back to help.

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And we were doing good. And then ppl went to bed, the USTZ ‘set the world on fire’ showed up and Niarja went down. Period. History.

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