My main issue with the upcoming price update is that there is no clear added value for the users such as free MCT slots or a significant game expansion. This uncoordinated approach is certainly result of a marketing mistake and is going to damage the brand for a short while.
What time does the /addgametime page update?
The number of people who don’t get that you’re trolling is staggering
Unreal Engine 5 meets Eve Metaverse
its live since a few minutes
@ntopios you are gold sir.
Everyone seems to be having a hard time detecting your extreme sarcasm. Its probably because its so close to what the bootlickers are actually saying.
delete as I created a new thread on the possible issue with plex and the vault to hanger delay
moving-plex-from-vault-to-hanger-slight-delay/362994
//
to all those goon alts that are in this post to try and minimize ccp work over the past years i can only link this for your lies https://secure.eveonline.com/addgametime
everybody can see that 1 month omega is 19.99 so the actual raise was 4.99 and not the 5 $ that the trolls talked about .thx ccp if it was 5 $ people would riot and unsub but 4.99 wouao ,just plexed my 30 accounts
Did they seriously just remove the online player counter??? Just so we wouldnt know so easily that they screwed up??
Mine was showing 25k at 18:36 then it changed to how yours is showing.
Actually it seems to be on and off at random. Might be just a bug.
probably related to
Yes
PS> Get-EveEsiStatus|where {$_.status -match 'red|yellow'}|ft
endpoint method route status tags
-------- ------ ----- ------ ----
esi-alliances-protobuf get /alliances/{alliance_id}/ red {Alliance}
esi-alliances-protobuf get /alliances/{alliance_id}/corporations/ yellow {Alliance}
esi-location-protobuf get /characters/{character_id}/location/ yellow {Location}
esi-location-protobuf get /characters/{character_id}/online/ red {Location}
esi-location-protobuf get /characters/{character_id}/ship/ red {Location}
esi-planets-protobuf get /characters/{character_id}/planets/ red {Planetary Interaction}
esi-planets-protobuf get /characters/{character_id}/planets/{planet_id}/ red {Planetary Interaction}
esi-planets-protobuf get /corporations/{corporation_id}/customs_offices/ red {Planetary Interaction}
esi-status-protobuf get /status/ red {Status}
esi-wars-protobuf get /wars/{war_id}/ red {Wars}
esi-wars-protobuf get /wars/{war_id}/killmails/ red {Wars}
esi-skills-protobuf get /characters/{character_id}/attributes/ red {Skills}
esi-skills-protobuf get /characters/{character_id}/skillqueue/ red {Skills}
esi-skills-protobuf get /characters/{character_id}/skills/ red {Skills}
esi-calendar-protobuf get /characters/{character_id}/calendar/ red {Calendar}
esi-calendar-protobuf get /characters/{character_id}/calendar/{event_id}/ red {Calendar}
esi-corporations-protobuf get /corporations/{corporation_id}/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/alliancehistory/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/blueprints/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/containers/logs/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/divisions/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/medals/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/medals/issued/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/members/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/members/limit/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/members/titles/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/membertracking/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/roles/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/roles/history/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/standings/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/starbases/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/starbases/{starbase_id}/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/structures/ red {Corporation}
esi-corporations-protobuf get /corporations/{corporation_id}/titles/ red {Corporation}
esi-characters-protobuf post /characters/affiliation/ red {Character}
esi-characters-protobuf get /characters/{character_id}/ red {Character}
esi-characters-protobuf get /characters/{character_id}/agents_research/ red {Character}
esi-characters-protobuf get /characters/{character_id}/blueprints/ red {Character}
esi-characters-protobuf get /characters/{character_id}/corporationhistory/ red {Character}
esi-characters-protobuf get /characters/{character_id}/fatigue/ red {Character}
esi-characters-protobuf get /characters/{character_id}/medals/ red {Character}
esi-characters-protobuf get /characters/{character_id}/notifications/ red {Character}
esi-characters-protobuf get /characters/{character_id}/roles/ red {Character}
esi-characters-protobuf get /characters/{character_id}/standings/ red {Character}
esi-characters-protobuf get /characters/{character_id}/titles/ red {Character}
The status endpoint and route (along with others) is red.
Really hope this is just a bug and coincidence and not a sign of removal…
When CCP break endpoints, they get removed from the status API (lol) and spec (lol).
oh…thats a fabulous system.
The only thing left to break then is the status api of the api itself.
It’s back, so… seems it was.
They dont want everyone to see the massive drop in player count as the end of the month approaches.
The death rattle of Eve.