Does Wolf-Rayet small weapons bonus applies to light drones?

In terms of mechanisms, “small weapons” means “requires one of the small weapon skills”.
Those being, small hybrid/projectile/energy/precursor(<need to be checked) turret , and light missile/rocket.

So unless CCP decides to add the “light drone operation” skill, the system-wide effect would not affect drones.


Let’s check the effects
starting with J100237 WH Systems Database we can tell this WS is a wolf rayet.
A search in zkb tells us the system id J100237 | System | zKillboard (it’s in the URL)
looking the SDE sde/fsd/universe/wormhole/E-R00026/E-C00258/J100237/solarsystem.staticdata we can find

secondarySun:
    effectBeaconTypeID: 30878
    itemID: 40485878
    position:
    - 8440011030432.73
    - 6990453036018.563
    - 1102973191315.6707
    typeID: 30669

the typeId in esi is https://esi.evetech.net/latest/universe/types/30878 and we can check each of its effect id individually to get its effect.

The first one for damage, https://esi.evetech.net/latest/dogma/effects/4054 applies its effect on each location of a ship that requires small energy turret.
The attribute modified being, https://esi.evetech.net/v1/dogma/attributes/64 so the damage multiplier of the location (so the turret), I guess operator 4 is postPercent . So when the game applies this effect on a new entity, for each location on that entity that requires small energy turret, location.attribute[64] ×= (100+bonus)/100

An example of such a location is the type https://esi.evetech.net/v3/universe/types/2993 : its base attribute 64 set to 3.6 ; it has its attribute https://esi.evetech.net/latest/dogma/attributes/182 set to Small Energy Turret - EVE Online Reference which means the beacon effect will apply to it.

We check each other effect present on the beacon to see what it impacts. Those which impact damage are :
https://esi.evetech.net/latest/dogma/effects/4055 small projectile
https://esi.evetech.net/latest/dogma/effects/4056 small hybrid
https://esi.evetech.net/latest/dogma/effects/4057 - 60 rocket damages
https://esi.evetech.net/latest/dogma/effects/4061 - 63 missile damages (missing one type)
https://esi.evetech.net/latest/dogma/effects/5440 missing missile damage
https://esi.evetech.net/latest/dogma/effects/7111 small precursor
https://esi.evetech.net/latest/dogma/effects/11946 small upwell

so since there is no small drone dedicated multiplier, your drones damage multiplier is not affected by this beacon.


As a side note, since RLML require the light missile skill, they are also bonused while technically being medium sized platform.

CCP could technically put them in the M size bracket, but this means all medium bonused ships would have a benefit for them, instead of being able to select which one are.

I guess right now CCP uses the “group id” instead of the required skill id to select them for ships bonused eg towards HM, HAM and RLML.

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