I took a look at your profile and other posts, didn’t realise you were so new (at least to the forum). Some of your previous posts had the distinct air of a troll about them, so I was trying to reply as politely and on-topic as possible; I didn’t realise you were just asking from the perspective of someone lacking some fundamental gameplay experiences. Sorry! I’ll try to start from a more basic premise here.
In eve, there are many different ways to affect another person’s ship, their ability to tank and their ability to deal damage. Weapon disruption, energy neutralizers, finding (or creating) resist holes, tackle modules, piloting tactics that can mitigate enemy damage through range control or angular velocity.
Drones mitigate/bypass basically all of these. They track well, and deal respectable damage. They enable the user to deal damage at either close range or from a distance equally well. They don’t rely on capacitor to use, and they aren’t affected by turret disruption or even by ECM.
About the only weaknesses of a drone are that it can be killed, and that it has to spend time flying to the target to get within range.
For this reason, drones don’t take as much player skill to use. They way you pilot your ship has little to no bearing on how well you damage the enemy, and mitigating their damage becomes as simple as “stay as far away as possible”. The enemy also doesn’t have as many options open to them in terms of using player skill and fitting tactics to mitigate your incoming damage. If you have heard the term “F1 monkey”, it describes droneboat playstyle pretty well.
By contrast, small ships can be some of the highest player skill oriented areas of pvp. The fast speeds and small tank sizes make for small margins of error. Compared to flying much larger, slower, tankier ships, like battleships, a much greater emphasis is placed on a frigate/destroyer pilot’s ability to react promptly and correctly.
Wolf Rayets not only incentive that playstyle, they amplify it and offer a chance to show off your skills. If we were to increase the emphasis on drone boats, which are low-skill vessels, the shift in player fitting to use drones would turn that weather from a reward into a punishment, because the choice to stay in a small ship means you’re exactly what the low-skill pilots will be fitting to kill.
(“But the option to fly a small ship is still there!” Yes, but you’re now putting yourself at a distinct disadvantage compared to pilots who opt for the low-skill option. There are already plenty of gameplay areas where that is true. I don’t see any reason to add wolf rayets to that list.)
For the players who keep fitting small ships, rather than swapping to drone boats… instead of an increased focus on fighting other small ships compared to other areas of space, you’re suddenly focused on punching up just like basically everywhere else in eve, but now you’re missing the advantage that you formerly held, in terms of an increase to consistently applied damage. For an ishtar to field light drones outside of a weather bonus would have been a huge drop in damage, thus balancing the increased flight time and tracking; with a WR effect applied it’s a much smaller drop in damage, and one commensurate to the increased risk posed by the enemy’s stronger weapons.
I prefer the wolf rayet effect as it is, because there is such an emphasis on flying small ships and piloting/fitting for fighting other small ships. It is a unique playing ground, even compared to gated plexes in FW.
To briefly respond to the points you mentioned:
I’ve already stated that I’m not a huge fan of RLMLs in wolf rayets, though I understand mechanically why it’s applied to them.
To deal with the drone portion of the question specifically, it’s not just about damage (though that’s where I’ll start). An unbonused full flight of light drones already deals respectable damage to a frigate-sized tank; it’s the main damage from a tristan or astero, after all. The WR effect would be significantly more than “respectable”. Piling onto that, the issue isn’t just that you’re fielding such well-applied damage on a cruiser; it’s also the natural resistance to ewar, the insanely huge range control, and the ridiculously large number of small drones you can fit into a dedicated drone boat.
My point here wasn’t “all cruisers will now be overpowered”. My point was that light drones are not a weapons system dedicated to small ships. Their cross-over to cruisers isn’t “incidental” like with RLMLs; light drones are heavily engrained in the cruiser class, and should not be considered equivalent to a frigate-sized weapon just because they’re the smallest available option. Arguing “they’re small weapons, too” isn’t accurate by any definition of the term.
The idea of easily/quickly defanging an ishtar of seventy-five drones is poorly informed. Based off napkin math, it would take a single faction small smart-bomb well over a minute to defang a caldari hornet… assuming drone durability is not trained, no hull bonus to drone tank, and the shields don’t regen a significant HP amount. To defang all seventy-five drones would then be bare minimum fifteen minutes and that’s a perfect situation, not a real world scenario. If we assume that you have lots of small smartbombs, sure, that time gets much faster, but there are other issues. To name a few… small hulls aren’t known for having multiple utility high slots, so did you have to give up some of your damage potential for these? How long can you realistically run them? Are you hitting your fleetmates?
As far as defanging them with your guns, other issues still apply. How well can you apply to the drones with your chosen weapon? How long can you tank the drones while you defang them? What if the ishtar has other tricks up its sleeve?
I’m not saying it’s impossible to find a counterplay; everything in eve has counterplay. But in this particular situation, defanging is not a practical option imo.
Balancing ships in open-world pvp on the assumption that they don’t have support leads to major balance issues, like here.
In regards to tank, as I mentioned above, medium-sized droneboats have a lot of options open to them beyond facetanking. They have four mid slots; they could use weapon disruption to nerf enemy projection, or ECM to jam them (especially if they have dedicated ewar support). They could pair with tackle and logi to just kite you. Rodivas and a tanky hero tackle can last disgustingly long, especially if the rodivas have home field advantage and are pre-spooled. Cruiser-sized drone boats can fit cruiser-sized neuts, and cruiser-sized neuts will wipe the floor with your frigate-sized cap. There are a lot of options available for them to mess with you.
On top of that, we don’t have to assume this argument is exclusive to ishtars. Dominix is even better suited to the task because its range/tracking bonuses aren’t limited to heavy drones, and Armageddon has some interesting applications here as well, with increased neut range and the ability to fit MJD.
“Wouldn’t these be a problem all the time, though?” Rarely do battleships have the opportunity to ~specifically~ fit to fight frigates, so not to quite the same extent, no. The problem is there, but in other weathers there’s a lot more realistic counterplay options that need to be handled first on the part of the potential geddon pilot. And even currently in WR holes, there’s not nearly as much inventive to take this tack. If you bonus light drones, I can guarantee there will be an increase of guys who want to do stuff like this, if only because the bonus is there and they want to find off-the-wall ways to use it.
That’s a very vague request, given that it’s a desire for specificity. What sort of facts and numbers should I be displaying? My issue isn’t exclusively, or even mainly, with the raw damage output of light drones. DPS numbers aren’t my point here, and I’m not sure what other numbers might be helpful to you.
I’m trying to illustrate with general concepts because focusing on very specific situations isn’t constructive. I’m not suggesting that your idea is bad because “this one edgecase would then be OP!!!”. I dislike the idea as a whole, and I’m going to respond to it as a whole, rather than nitpicking very specific scenarios.
That said, the premise that wolf rayets would be less enjoyable if light drones got bonused is definitely just my opinion. I’m not trying to demonstrate that your opinion is wrong, just trying to explain why I don’t share it.