Since with the New Triglavian collective ships coming to the game and with the bonus to damage up to 50% more for longer you shoot the target in your optimal rage.
I find myself asking why bring in the Concord Ships with low DPS and tank, if you guys are bring out something that going to be SO MUCH MORE IN DPS and TANK?
My solution and there two easy ones.
(1) Pacifier you have a slot lay out of 4L 4M 4H with turret hardpoints of 3 and Launcher hardpoints of 3
Make it 5H 4M 4L and change the turret and launcher hardpoints to 4 to each and with this you still able to put a cloak on it since the bonus to it.
So you can use all the hardpoints that the NPC concord ships have already.
The same can be done with the Enforcer , it has at the moment 6H 5M 5L with only 4 of each launcher and turret hardpoint.
Why not make the slot lay out to 7H 5M 5L and change the turret and launcher to 6 of each so you can use a cloak still and use all the hard points that the concord ships already do.
And last the Marshal it has 7L 7M and 8H with 6 of each turret and launcher hardpoint.
You don’t need to change the slot layout for this ship but change the turret and launcher from 6 to 7 of each to make it up closer to the same as a concord ships already does.
With this idea , I don’t know, to maybe take on or compete with this new ship line that’s coming out soon.
Now with this idea you don’t need drones to make this ship line to be more popular to fly in that Triglavian collective space and others.
(2) The other option is give them a drone bay:
Pacifier gets 25 bandwidth with only 25 Drone Capacity only.
The Enforcer will get 50 bandwidth with only 50 drone capacity only.
The Marshal will get 125 bandwidth with only 125 drone capacity only.
So this option won’t step on the Sister of Eve ship line to hard with the current hard points and stats as they are now.
What do you think?