Virtual economies aren’t exact analogues of their real world counterparts. For example, things like greater economic mobility, no need to meet basic needs, and the ability to just log off and stop playing influence actor behavior, and the devs have the ability to straight up change how the universe works (i.e. magic resources into existence, or change how fast you can harvest them). Of course, this is not to say that eve’s virtual economy in no way behaves like a real world economy, or that real world economic theories have no predictive or explanatory power, but you do need to keep in mind that things can work differently here.
Now, with that in mind, are we in a recession? Well, people are making less, the future is still uncertain, and we can see metrics that seem indicative of a recession. So, yeah, probably. But it’s also not that big of a deal either. Like, aside from maybe some of the players that get paid directly by other players, no one is going to lose their job (and even those guys will be able to switch careers much more quickly and easily than they could in real life). So, we’re not going to see mass unemployment. Nor will we see businesses shutting down at an alarming rate, or anything like that.
Things might not be gravy right now, but neither should we be concerned that the economy is in danger of collapsing. The nature of Eve’s virtual economy is sufficiently different from real world economies, that those fundamental differences must be considered when trying to explain what is going on and/or what will happen. And once those differences are considered, I believe that we can assume that Eve’s economy is currently not so bad that it will not be able to bounce back when resource scarcity ends.
In short, no, neither HS, nor Eve’s economy is in danger of collapsing any time soon.