Encounter Surveillance System projected to be a "Permanent thing"

Problem of CCP is they think it will make content beacause people will continue to play as they actually play if it’s happen.
The second problem of CCP is they think people NEED to play. But Eve is not real life you could just stop playing.

CCP proof to us they don’t understand anything from blackout.

The buff of incensitive of war and roam have be good for the game health BEFORE all PVE/mining nerf. Actually they just continue to weaker the community and when we will reach the breackpoint it will hvae same effect as blackout.

But problem is COVID : people start to play again beacause lockdown … so CCP think they make good things. CCP read you’re number Blackout was a game killer, a huge error.

You want make something who make all player come back and win nex player ? Revert all change since blackoutout and first anom spawn change.
Asset safety people not connect tomake they could come back. Implement again the asset safety change for abandonned structure, cyno change was bad and need some improvement, nerf cloacky very hard.
AFTER add ESS permanent, and time to incentive people to make war. Beacause yes permanent ESS is a ■■■■■■■ great idea … in the old era, after you make moon change it was the time to do it to give new financial way for roamer groupe to make pur pvp. But in the actual environement it’s a bad idea. And if you back to the old system you have a shitons of idea you could implement to make people go to war against each other.

In the actual system sorry to said this but … all new layer of difficulty will just increase the game drop and lower you’rde player rentetion at mid term (you smelt the increase of price of all ship again and the fact you will just make new player will have hard time to access to some BS ?)

Make eve great again, stop you’re bad idea start to listen people who have predict all you’re fail.

Tu es salé.

Picking up some coins from an ESS isn’t exactly a challenge.
Explorers carry their rewards through null/whs unscouted, those cute little newbs that hardly know how anything works. Wormholers have been lugging billions in blue loot around aswell. People from NPC null and low have carried their deadspace mods and effects around without complaining.

Why is ‘having to transport your loot tags’ so offensive, when a ratter that would otherwise not leave a system for months at a time only has to bring them a few jumps to a suited station.

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Tags instead of cash, at least partially is a good thing.

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Problem is not to transport "ESS coin’.
Probel is you continue to hard nerf people who farm in 0.0. So you wills ee a drop of population. And when i will happen roammer will cry beacause less target.

It’s how you kill a game. Blackout proof to it people will just stop play.

So offensive is not transport tag, offensive thing is to give more tool for nerf farm.

The roamer isn’t quite to notice a difference, docking up when you enter system, or not there in the first place hardly matters, just means an empty system that a new group could take that doesn’t rat semi-afk and evades interaction to the extent of its power.

CCP have nerf the active farming by nerfing cap and super cap farming. That the fun thing.

Allrighty. Apparently there are no roaming gankers and droppers, there are no filaments when hostiles appear from nowhere, there nos wormholes/drifter wormholes, there are no login traps, there are no spies, and apparently there are no npc that can kill you (like npc response fleet and npc caps), only cloaky campers somehow endanger local krabs. Rrrright.

What are you smoking? Please send me some, this ■■■■ has to be on a godlike level if you blame the sheer impossibility to somehow counter cloaky camper, before he teleports his friends and one-shot his target, on defenders “weakness”. According to you, the entire eve is weak (since you know, even you failed to show me what place in eve can be properly protected).

So… you actually think that as soon as cloaker appers local residents has to unite for protection? I genuenly love this proposal considering the fact that it´s what Jenn_aSide said “people will unite to protect themselves” which you countered with

Impressive mutually exclusive paragrahps. Also, apparently nullsec just has to provide others with content. What an impressivly enormous sense of selfentitelement. Psst, no one has to do anything just because you think they are.

Erm… so the war that will begin on 5 july with apparently entire nullsec clashing - isn´t meaninful because i dont remember anyone stating “resources are what we want”?

So your basic argument is “i hate null and when i see them in a state of a hobo then i will be pleased”. No actual metrics, just “i say so”. Allrighty.

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lulz. cyno/bridge to next npc station is not a big deal. it is just one juice addition to cyno drops. now they kill ratter and take ess whatever stuff before piss off via bridge again.

Excelent summary. They have no argument, they just want free KM.

CCP Psych openly calls pve players Krabs. that shows everything that ccp think about pve players…

You do realize, that the harder ISK are to come buy and the pricier items are, the higher is the value of time spent getting those ISK and items?
Null overflooded game economy with ISK and ore, that’s why it get’s hit with nerfbat hard nowadays, when the owner of CCP understands the importance of healthy economy.
I suspect WHs will follow after that, though not to the same extent. You still have to carry your loot out of there

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do you realize, that normal player without super or bunch of accounts do not make such much isk?

do you realize, that bunch of other activities generate much more income?

the core of the problem is not game health. it is ■■■■■■■ account plexing. get rid of that and it does not need all nerfs ever.

i’ve rolled around the game long enough I don’t really remember when i first started anymore. Isk and skills used to be hard to come by. Battleships were a grand total of 40mil, and your first level 4 mission was a gold mine that took months to get to. Lowering the bar to entry into eve was a good thing in a lot of ways. Unintended consequences are players like op that don’t realize eve is a multifaceted game. I can and do pvp, explo, mine, and mission as needed, own both a bowhead and regular freighter, and know how to use them. OP, if you’re just going to focus on pve, get out of null, it’s not for you. Hell, Eve in it’s current form isn’t for you.

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Do you remember blackout and why it ended?
Etid: Oh btw it´s not about solely krabbig it´s about “can do”. Exactly, i can also do pvp, pve ship spinning, wh roaming and or simply sperging in chat. But CCP thinks that i have to undock when another player shows up “i´m here and i demand my playstyle to be served otherwise you are shitty krab and dont deserve to exist in the game”. How about parity of possibilities?

Sure, cuz you can’t make 45kk an hour in a single machariel running neverending anoms. Or you can’t run 10/10 escalations in a single t3 cruiser.
If you don’t know how to make money in null - it is your problem, not EVEs.

And when no more player in 0.0 game will collapse. Congrats you proof like CCP you don’t understand how New Eden work.

And thank to proof to all of us you have no idea of New Eden works.
10/10 => you really think you have enought for all player ?
Machariel farming => i hope you make more of 45 M or ti(s you who do’nt know hpow to play.

More CCP will nerf, more price will increase, harder it will be to people to buy things. If you spend you’re whole time to replace what you loose and make no or near no benefits, you will just go to a game where you could evolve.

You realise it’s this kind of mentality who kill the game ? Blackout syndrom => if people can’t play, they will just stop play and not "evolve’ to a game style they don’t want.

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Apart from skill extraction every Tuesday.

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is 45kk much? 350kk t5 abyss in HS is ok?