It’d be interesting to experience old EVE, but my concern would be how a bunch of boost packages they sell could impact the game.
Prob just like WoW TBC, a bunch of ignorant people that want to buy their way into it.
e.g. I told TWO warlocks to feat at will… they died… The concept of chain fear may be too hard for retail players.
It’s all fuked, enjoy while it lasts.
EDIT: forgot verb
See, I don’t think it would be interesting at all, because there’s nothing interesting about it. I know there are people around here wearing some pretty thick rose glasses, but EVE was a garbage game in the old days. It looked like trash, the variety was trash, and the horizon was limited. What made it fun was the fact that it was all fresh; the thefts, the scams, the fights, the personalities, the emergence of highly effective and impressive doctrines, as well as the groups that formulated and applied them, and so on. You can’t recreate any of that. ATUK had their day. The Clarion Call was heard. Veto pillaged. B-R was a thing. It happened. It’s over now. Having “classic” EVE wouldn’t bring any of that back. If anything, it would be a painfully hollow and depressing experience, like visiting a ghost town you lived in half a lifetime ago.
At least, that’s how I see it. What EVE provides for me now is a platform to interact with the people I’ve met and become friends with while playing it. The game itself is something that needs to be kept fresh for new generations of players, and I try to enjoy it for what it is, not for what it was.
I disagree. EVE at its basic level is still trash. Its always been trash. The Pve is probably the worst pve bar none. What makes eve interesting is the meta aspect. Its the ability of players to interact with each other given the tools provided by CCP. Thats whats so sad about the direction CCP has taken. They have been hell bent on limiting player interaction, coddling players, walling them off from each other. When you strip away or limit player interaction so that all you have is the basic eve game play, its no wonder folk burn out and stop playing.
Classic eve - at least to me - means going back to an era pre-crime watch changes where ther ewas more freedom for folk to interact with each other. No space will have been taken, no grand alliances yet formed. People can build again and fight again. Maybe with time new B-Rs and other things will happen.
No, don’t go back in gameplay.
Just new, clean servers with brand new toons. No injectors. Have 100 servers, each with 350-500 systems. Every server has different high/low/null layouts.
Restrict active accounts to 2 via IP.
They have to do something in this direction. Tranquility is a clown show that only gets more toxic by the day.
I’d migrate over to ‘classic’ servers in a heartbeat and be happy to start at 500k SP.
I don’t really know what you mean by this. If anything, EVE has gained countless way for players to interact. The emergence and success of the public NPSI PvP community, the increased complexity with which corporations, alliances and coalitions interact, the increased availability of activities and lifestyles provided by wormholes, exploration, planetary interaction, new structures, new ships, new fleet mechanics and so on - again, I believe that old school EVE only seemed like there were fewer barriers in place. The same social barriers that exist today existed back then. The same skill prejudices (points and ability), and language-based factionalism, and generational clashes, and griefing (for lack of a better blanket term) are in play.
You can technically go back to a clean slate and rebuild, but why? If we do that, what meaning does the real past retain in the presence of the proposed manufactured one? Like going back to an older version of the Matrix, it serves no real purpose in the context of something that is always evolving.
People have been forecasting the death of EVE and lamenting its flaws since not long after it fired up the engine. We’ve just forgotten all the “gamebreaking” things that happened 10 and 12 and 14 years ago. Either that, or some of us weren’t around for it, and those people have no way of knowing anyway other than by researching it. They weren’t there for it, and so to them, it might also seem plausible that the game itself was better. It wasn’t. It was for its time.
Tranquility has been scummy, toxic, ruthless, amazing, loathsome, bitter, disgusting, sad, brilliant, innovative, broken, and unforgettable since the beginning. It’s not some recent occurrence. The dirt that’s built up on the hull is part of the appeal. Or, at least, it should be.
Don’t know when you’re talking about but no. No it hasn’t.
Isn’t a game mechanic.
Like?
Corp mechanics have all been about isolationism and safety. Not interaction.
Wardec nerfs. AWOXing nerfs. Crimewatch. Afk cloaking.
Fleet mechanics granted.
But worm holes are barely changed. Exploration is worse. Planetary interaction is click and forget income with almost no content. The new structures had to be nerfed and are still a cause of stagnation and most new ships are a balancing nightmare.
Other content wise, abyss is isolationist. Arenas are isolationist. Resources wars were semi-isolationist. CCP are even telling people they are not allowed to interfere with players doing events.
Plenty changes have been good, but they have mostly been cosmetic (aside from the neocom which sucks), QOL or functional like the fitting tool.
But the sandbox has most certainly been sacrificed along the way.
Looking back is a dead end. The amazing parts of this game were always the decisions made by invested people. It had nothing to do with the rules or mechanics.
You can’t play the way you use to? Adapt. You miss some old part of the community? Build it. Everyone is. And here’s the key. Everyone was adapting and changing in 2010, 2012, 2006, etc., as well.
Tons of people are having fun exploring the new economy, new ships, new areas of play and of space.
I think if you’re dreaming about Eve Classic, you’re missing out on what’s happening in the game right now.
I see that the problem here might be that you are indeed wearing those rose glasses. Either that, or you’ve heard about how EVE used to be better in all these ways, but weren’t actually there for it yourself. I say this, because you seem to have missed the point of what I’m saying - it isn’t that wormholes are changed… or that PI is click and forget… or that the NPSI community isn’t a mechanic - it’s that these things didn’t used to exist at all.
The Castor patch gave us conquerable stations in null systems and the agent mission running system. Does your vision of a “classic” EVE predate this? Or Exodus, where we got alliances? Or Red Moon Rising? Or Trinity?
If you want a pure “classic” EVE, yes, there would be significantly fewer ways for players to interact and things for them to do. As this game has grown, the number of things for us to do together has grown immeasurably. So I’m not sure how you think pre-Castor EVE, or pre-Exodus EVE, or pre-Apocrypha EVE, would be so much better than what we have today in terms of connectivity. Certainly not variety.
Again, not trying to criticize you here, but this doesn’t seem to add up.
Maybe instead of classic EVE what you guys really need is a soft, or even full, wipe of the servers. Wipe everything out and begin a new fresh generation. All space is open for grabs again, no major blocs yet exist. Major battles can once again occur everywhere. However at the start no skill points or plex for a few months to help establish the community.
All of those overpowered blueprints would be gone for example, all that isk poof gone, all those stored ships since the history of the game gone, etc. CCP could reseed some of the ships they need to that were limited.
I like the idea… but having to wait years to fly stuff I can fly now would be a pain. And if injectors were a thing… gg spending thousands.
Plus there have been great QOL and a lot of good updates since Trinity… weeding out the bad ones and applying good stuff to 10+ year old legacy spaghetti code would be a lot of work. That assuming playerbase wouldn’t quit and that there is even a backup of that old host/ client stuff…
I’m 100% for this just to be part of the epic lawsuit it would spawn.
Wiping out accts fully owned by CCP? Which you, me, and everyone else granted them the power to do by signing “the document”?
Yeah. That epicness would last the two hours it took to file and be granted a dismissal of all charges. Plus there’s the issue of no forum for you to armchair lawyer in since you will not exist.
Mr Epeen
There are ways around the issues regarding time to train skills. They could simply have the first 3-6 months setup with 2x/3x/4x skill point training speed. This with reseeding any ships and dealing with whatever other issues could smooth things out.
This would be an obvious extreme change, and obviously different from Classic, but it may just bring tons of new content. Think of all the people that might dogpile into Tranquility just for the new pvp content, and a chance to reclaim space they once held. It maybe end up being one of the greatest events ever.
Classic would also be interesting as well, or even a fresh wipe server that wipes every 1/2 years and restarts just for the potential pvp content.
The main issues would be making sure people kept cosmetics they paid for, or any other relevant paid items.
Like making a skill to train skills faster? Maybe not as extreme as you think.
Mr Epeen
You mean bringing them back? Wasn’t there something like this at one time if I remember right? But no this wouldn’t be that at all just a simple boost.
Not sure about lawsuits, but why would you do this to a game that prides itself on its history, which was indeed written more by its players through their interactions and actions than any other mmo like this that I can think of? It would literally be taking the one thing that makes the fabric of EVE unique and torching it because a few people would rather everyone have 500k SP for a while.
The history would still be there of course.
Howso? We’re talking about a blanket reset here, yes? Either for Tranquility or some new server where we all start fresh, right? But from where? Castor? Trinity? Apocrypha? Where would you like us to begin? With everything we already have, but without the skillpoints? What is the point of this?
It won’t be some pure ocean full of possibility. It’ll just be a clone where everyone is a newbro. It’s a novelty at best, and at worst, a waste of everyone’s time given the fact that most of us are perfectly happy with the time we’ve put in, the skills we have, the friends we’ve made, and what we’re doing in this game when we are online.
It’s kind of a niche ask, if you know what I mean.
This game is about the pvp content and not about the time you’ve put into it. No one cares if someone has 1 billion skill points. And not just a blanket skill point wipe, but the entire server would be wiped. Everything gone and everyone has to start over fresh, but again this is a different concept than a Classic server that would still also be similar in said concept.