Try:
PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%
As a Steam launch parameter. Source
Definitely helped my performance a bit.
Try:
PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%
As a Steam launch parameter. Source
Definitely helped my performance a bit.
I am also not sure if people who just deleted the folder killed their whole installation. Let’s hope not. I backuped the folder, but i also backuped the whole .wine folder as it was before deleting.
I hope the download mechanism kicks in again when a new launcher is released. But i also had some systems in the past that just ignored launcher updates at some point in time and in that case you could just fetch the latest launcher from CCP, install it and everything was up to date and working again.
You just need to get knowledge of when a new launcher is released somehow so that you know when you might have to try it.
Yeah, that’s basically what I was thinking.
And, yeah, never just delete something until you are absolutely sure you don’t need it.
I’ve had three client crashes today, very delayed login and just now the client claiming it was “loading resources” complete with spinny circle bottom left (full client downloaded). Got slightly better - as in no crashes - when i switched from Proton 9.0.4 to Proton Experimental.
That’s on Mint launching over Steam with the 1.9.4 launcher version and forced DirextX11.
For me proton exerimental will not load the launcher. Only seems to run with proton 9.0.4 other wise it says running and the launcher does not load up.
tried again with proton experimental and let it sit at running and nearly 10 minutes in it finally loaded up for me. I also have one account not sure why it loads in and as soon as I get in game it looses the background sound and seems to lock up and crash but not my other accounts.
Eve Online updated for me this morning, following which Steam would no longer launch the game.
Using proton through Steam on fully updated Bazzite Linux.
Got it working by following these steps, although I’m still new enough to Bazzite to “trust” the game enough to actually play:
Backed up and renamed:
/.local/share/Steam/steamapps/common/Eve Online/app-1.10.0.bak
Followed by changing directory to:
/.local/share/Steam/steamapps/common/Eve Online/app-1.9.4
and running:
/.local/share/Steam/steamapps/common/Eve Online/app-1.9.4/eve-online.exe
It started the launcher, followed by re-downloading the game.
Upon finishing the download, I was able to log in to all 4 of my accounts and play. Did my daily stuff, got the login rewards, then logged off…not wanting some weird crash to strand something expensive out in space! Still can’t launch through Steam, though, around 00:00 on Friday 05102025
I wrote Appeal to CCP Games - copy and paste:
This right here, has worked. :)
Good job! However, they should create a native version for Linux.
I will wait a more official fix, that downgrade the app launcher. CCP will work on, many players on linux as me as Omega Account (and 700h with no problem in proton)
Hello, a bit old player here, i played Eve on linux on 2020 with wine and i remember that it ran perfectly those times with a laptop half the power of my current one, now by the W10 end of life im changing to ubuntu after many years, and I have this issue, no launcher, no logo, nothings just steam showing starts and close, i tried with all the combinations of configs that people mention, i tried with lutris, with wine again, and just keep giving error on wine and on lutris, Im considering to create a VM and run it there but it would consume more resources, there is currently someone who is actually capable of running the game? and btw, deleting app 10.0 doesnt do nothing for me neither
I have the same problem. No launcher launch at all with Steam and Lutris. I use Fedora.
//Edit: I have to admit at least the launcher works with this Workaround: Eve Launcher on Linux (Lutris) not working after launcher update 5/08/2025 - #21 by THX_1138c I’ll see if the game starts.
//Edit2: Works fine! But damn the PLEX prices increased since last time I played
winetricks and install core-fonts.
Download the latest Glorious Eggroll Proton and run the Update(r).exe with the latest version of wine64.
Download the folder from further up in the thread, deleting 10.0-1 is to force roll back, a fresh install has no old version to roll back to.
Fedora, Nobara, EndeavourOS and Gentoo are the top recommendations for gaming on Linux right now.
I thing the only solution is rollsback the launcher app. I run for me after doing it in Steam Proton. But i reinstalled all
You can manually download an older version
Have tested that myself to grab app-1.10.0
for tests and it worked
Some info not regarding workaround. The issue seems to be in Direct3D required feature level. Eve now wants 12_2 feature level, which is not currently supported by vkd3d-proton.
I’ve tried overriding feature level and other features, but no luck:
VKD3D_CONFIG=dxr VKD3D_FEATURE_LEVEL=12_2 VKD3D_SHADER_MODEL=6_6 %command%
Does change output a bit though:
10735.686:0138:013c:warn:vkd3d-proton:d3d12_device_caps_shader_model_override: Overriding supported shader model: 6_6.
10735.686:0138:013c:warn:vkd3d-proton:d3d12_device_caps_override: Overriding feature level: 0xc200.
err: D3D11InternalCreateDevice: Minimum required feature level 49664 not supported
PROTON_USE_WINED3D=1
Seems to do nothing
Question for people more knowledgeable than me in graphics. Is there even anything we can do except wait for support from vkd3d / graphic drivers?
Less relevant question: Why does launcher require level 12_2 but client works fine? Those new features of d12 are only for the launcher graphics? Or is it just a bad choice of place to check hw requirements?
Edits: typos
Edit2: proton_use_wined3d
Which is interesting given the minimum requirement is for Directx 11.
(Edited 'cos I had a thought added below)
If the client needs Directx 12_2 if running Dx12 mode, it makes sense for the Launcher to test for this - mainly to not allow (grey out) the “launch the in Directx12” option in the launcher.
There’s a bug, but it’s not detectable on the latest hardware only on older hardware and drivers - 12_2 is asking for all the Directx 12 Ultimate features. Windows 10 supports it on a reasonably recent PC, but the older hardware won’t… (RTX series GPU is OK, GTX isn’t…)
Rambling now…
I wonder if CCP have a minimum recommended specification system to test builds against before release?
Thank you ‘Stana Katik’ for letting me know of this thread.
I do not have the following directory
~/.local/share/steam
I have installed via the debian repo so I had the following:
~/.steam
However, I tried removing and renaming the ‘app-1.10.0’ directory only to have it come back.
It seems like deleting or renaming of this directory is not working for me
Note - when it was working for me. I got great cpu numbers with the following launcher options
PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%
I uninstalled the steam via the repo and tried the official ‘.deb’ package from steam and updated the dependencies . However, deleting the app-1.10 did not make a difference.
I tried doing this as well, but after unzipping there was no ‘app-x.x.x’ found at the specified directory location. Not sure.