Eve's War Dec Groups and who are they

It’s all kills to me…and just the start. And it was great to get the final shot…with a Hammerhead of all things ( I’d run out of ammo ). It wasn’t that long ago people were saying I never left dock or did anything.

2 Likes

Prospector Pack” brings all the boys to the yard
And they’re like, it’s better than yours
Damn right it’s better than yours
I can teach you, but I have to charge…

RIOT have a new Astrahus war HQ on another hisec island. Setup to be difficult for Minmatar role-players as it is in Amarr space in the system of Satalama. (Note the route from Minmatar space for those who wonder why.)

It is amusing to see this:

Not content with being a bitter forum warrior against Blackflag players, Destiny now takes aim at Wrecking Machine. the second strongest war deccers in the game for some Destiny treatment. How not to make friends and influence people…

Fun, fun , fun…

This is actually one of the fun parts about hisec war deccers in that they are often riven by petty disputes created by massive egos, and this is a good example of that.

1 Like

Is Dracvlad auditioning to be a narrator?

1 Like

No, just regurgitating more of his Dunning-Kruger in an attempt to feed us like forum baby birds. Everything he does is driven by this innate desire to have a “gotcha!” moment, so his mouth works before his brain can process, or even acquire, the necessary information.

I thought it amusing that you could not stretch to a Fortizar.

I could stretch it to multiple Keepstars if I wanted to, but why would I? It’s going to die in a week or two anyway, dum-dum.

Even with that marvellous gunner in the hot seat, such a defeatist… And what’s with the Keepstar comment, to make that boastful claim when you can’t muster up the will to put a Fortizar up is rather amusing.

There are so many shots fired in this thread someone should call 555-CONCORD :wink: :smirk: :popcorn:

1 Like

Destiny just being Destiny…

So can anyone show me how one would setup a Astrahus for battle , or is the fitting irrelevant as it’s coming down anyway .

Ps. How close can they be from one another and what’s the fighter range , my point can they support each other in any way .

Is actually the best way to fit an Astrahus. Make sure you have plenty of fighters because these are the things that enable you to kill stuff and make sure you have a flight of Sirens out to take over when the structure disruptor decides to go on its long stupid sleep. The RIOT gunner was in WeR4 or was that WeR3, lost track of that and my alliance mates have seen him in action at close range, we based our fits and approach on what he does and did.

You cannot use other structures to support another. The only thing you could do is use fighters to de-cloak, but that is it.

Waits for Destiny to jump in and go motormouth on me for answering your question…

1 Like

It was the first ever time I’d gotten the ‘you are at war…are you sure you want to undock ?’ message…and by the time I’d changed corp ( Angels One Five still exists…just under new management ) the fleet had long gone. So I did well to locate them again, and I’m quite pleased that despite turning up a bit late my personal Gnosis fit actually did more damage than over half the doctrine Ferox and other ships that turned up.

Strange not seeing marmite lol.

Marmite rolled up into Blackflag.

1 Like

I’m glad someone is still pushing wars, but it looks pretty dry.

The top 5 only holding 50% is likely part of the decline in war decs.

It no longer makes sense to run wars as corp (which the numbers reflect… nobody is doing it). those corp decs are probably alliance drops in near entirety (or POS removal).

I figured Eve would be completely at peace by now. Looks like it’s still got a little life in it.

Can hardly imagine the patience it takes to play war decs in Eve these days. My hat is off to the saints who have that kind of patience.

Mo

1 Like

High-sec wars are now 90% dunking on the high-sec stragglers of major null-sec alliances (effectively the only war-eligible entities) because they’re too lazy/busy farming ISK to put together a gang to come and put you in your place, and 9% bashing the structures of tiny high-sec new player carebear corporations that put them up without knowing any better. The remaining 1% is when something remotely interesting happens, like a conflict between relatively evenly-matched groups, or someone trying to shake things up like during the POCO war attempt a few months ago.

To be fair, it’s not just high-sec wars that have been turned into garbage. Low-sec turned into a desolate wasteland where the only action happens at a dozen major choke points on the map, with the rest of its PvP activity being comprised of newer players trying to do some ratting in their shiny new Drakes or Myrmidons getting dropped on by black ops fleets or even super-caps. And null-sec literally hasn’t had a single PvP encounter since about 2013.

Destiny, despite your bitterness, I tend to agree with you.

Highsec wars don’t exist in anything akin to what me or my kind did.

Those days are over…. And the game is poorer for it.

Hunting was effectively ended by mechanics changes.

Literally, hub/pipeline humping is the only viable strategy left (which is why the demons of yesteryear all quit).

Does pipeline humping take mechanical experts? Nope. It takes fast locking DPS boats with nice alpha numbers and patience.

Does pushing F1 and running the glob mechanics of null take experts? Nope. Usually it takes an a$$clown FC with a high pitched voice yelling at everyone.

Do I believe disinterest is what keeps null fleets from fighting highsec wardec players? Nope. More likely the risk of losing when you have to downshift into competitive boats and play the more complex mechanics of highsec.

I was a CEO in the Orphanage when it was young and one of the founders of Concentrated Evil (the flagship of Marmites).

We didn’t really lose to the dozens of null blocks we would declare war on each week.

And if you think nobody ever bothered bringing a fleet… you would be incorrect.

Neckbeards don’t like losing, whether they’re nullbeards or highsec neckbeards… loss avoidance is a thing.

It might be productive for people to think of how to remedy the situation. CCP clearly had a concern with wardecs against newbro corporations. Is there a better solution?

One idea, I had, was that wars should be detached somehow from structures. Perhaps the defender in a war should be able to prolong it, even after the loss of their war headquarters. This would encourage more ship vs ship PvP, because I honestly don’t have the impression anybody enjoys structure bashing.

1 Like

Bring back can flipping and 2mil isk war decs for corporations.

That would downsize the engagements to where they can be fun.

Oh, and throw T3 and higher out of highsec. Make T1 stuff relevant noobs can compete.

Mo